TES was meant to be played only as a Human race?

Post » Thu Mar 06, 2014 6:44 pm

hi

everyone and sorry for the long tittle to be honest i did not know how to start this topic.

so far i have played morrowind,skyrim and oblivion and in all of them especially Skyrim , the way that the game was designed and the dialogues make me believe that the fact that we can choose our own race is just there for aesthetics and to make us feel like we are free to do whatever we want while in truth eve if we choose a non-human race the game and the story line always force us to work for the benefit of mankind(especially true about Skyrim).

i really liked to join the Thalmor, in fact the Thalmor and the high elves are my favorite faction and race in the entire TES lore. but playing one in skyrim just did not make sense. as you always ended up kiling their members and stuff.

i will not mind at all if we are going to be forced to only choose a human race in the future elder scroll games if they are going to end up the same way , that way at least some of the dialogues may make sens.

so what do you think?

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JD FROM HELL
 
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Post » Fri Mar 07, 2014 1:45 am

Laziness and bad writing are the reasons for this. The writers seem to have assumed that everyone will go Nord. Although the Dragonborn DLC does have some unique dialogue for Dunmer.
Just remember that High Elf=/=Thalmor
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Trish
 
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Post » Thu Mar 06, 2014 5:19 pm

It's true that the "human" races are typically depicted in the games as more "normal" with respect to a human (in the real-world sense) player. However an immense amount of work goes into making the elves and beast races a rewarding roleplay experience, too. So I'd say that the non-mannish perspective is not wrong, just different.

Also, I think you're not quite right about Morrowind and Oblivion uplifting the human victories. Morrowind gives you essentially total freedom of choice in whether to promote Imperial or traditional Morrowind principles (excluding groups like House Dagoth and the Camonna Tong) but is written in a way that makes the Empire appear corrupt and unhealthy but eventually victorious in the provinces. Oblivion, on the other hand, does show Imperial corruption too but doesn't have an external perspective for you to compare it to; while the Mythic Dawn is the anolog of House Dagoth, and the Empire is the anolog of Morrowind's politics, there is no equivalent to the foreign Imperial forces. So it is a bit skewed; however, recall that no matter what you do, the empire of men collapses afterwards. So it's pretty much ambivalent as far as mannish perspective goes.

However, I reckon you're pretty right about Skyrim. It goes for a more linear racial viewpoint (both Stormcloaks and the Empire are pro-mannish), but does it well, and is pretty much playable as a non-mannish race, with a bit of roleplay work.

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Mark
 
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