This is one of my Beta test feeling (version Feb-28 from March-2).
I like close quarter combat, especially blade fighting.
When I fought against enemy in the forest (maybe It's wolf or breton zombie).
I feel that player and enemy attacking hit range is too wide or too long
compare with actual blade length or enemy body size.
By this setting, hit and away foot step is meaningless.So, close combat lose reality.
It'll become boring turn battle.
How do you feel ?