I've seen it happen over and over again, and other developers and publishers never learn from
other companies mistakes. A game that requires a server-connection is hyped, gets hundreds of thousands
of sales, even millions before the game is even launched.
Blizztard sold 6million copys of Diablo-III before the servers was even open, it was the most hyped and wanted
game 2012 and it had the mighty activision to back it up. Yet.. with Collectors editions selling out months before
release, blizztard still didn't take this as a huge hint that there was gonna be a huge rush for the servers...
On launchday, Diablo-III players, millions... encountered Error 37, servers were overloaded and packed...
Same with Titanfall that was released just a few days ago. It had a 2week Stresstest with 2million gamers,
and during some nights when they reduced the server-power, players would simply disconnect for hours,
the game was unplayable for up to 3-4 hours some night...
So by that, you'd think that EA and Respawn Entertainment would have been prepared and gotten sufficent
servers for the incoming huge load of players that was going to login and play on the day of release.
I mean , its HYPED to the brink of bursting.. they should've been prepared - but they failed.
On the day of release, Titanfall players would find themselves getting either disconnected or not even be able
to connect with the servers at all. EA and Respawn failed, eventho they had hyped the game for 2 years
and had 2million players on stresstest.
So this leads me to believe that TESO will fail on the day of release. Its THE new mmo that a lot of people have
been waiting for, and they haven't really had any real stress-test, just minor "beta tests" for 2 days running on old versions
of the game... not really a stress test.
So i hope Zinemax and Bethesda will prove me wrong. But i am willing to be money on that they will fail,
the servers will crash and players will get disconnected because of strained servers and heavy loads
on the first day.. eventho they've had all warnings from previously failed "grand openings" from others developers.
Prove me wrong please.