Skyrim's biggest inconsistency?

Post » Fri Mar 14, 2014 5:38 am

A dragon destroys Helgen. Then you get told to inform the jarl of _Whiterun_. OK, fair enough - if it wasn't for the fact that Helgen doesn't belong to Whiterun Hold - it belongs to Falkreath...

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Erich Lendermon
 
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Post » Fri Mar 14, 2014 12:32 pm

Walking round Windhelm dressed in Legion armour.

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Lexy Dick
 
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Post » Fri Mar 14, 2014 3:41 am

Killed by buckets and kettles

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Anna S
 
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Post » Fri Mar 14, 2014 11:34 am

You get asked by the leader of Riverwood or the Blacksmith of Riverwood to tell their Jarl (the Jarl of Whiterun) of the attack in the hopes of being sent assistance...which the Jarl does in the form of three guards. In other words, it makes perfect sense.

Walking around Windhelm in legion armor or Solitude in stormcloak armor is definitely...odd.

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Melis Hristina
 
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Post » Fri Mar 14, 2014 3:45 pm

Speaking with Ulfric... as Altmer dressed in full elven armour. Not a single [censored] was given that day.

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Ron
 
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Post » Fri Mar 14, 2014 4:29 am

Walking around Markarth in Forsworn armor, with a character aligned to the forsworn faction. Even stood in and listened to the jarl and his steward complaining about how the forsworn can not be beat in their homes, that they are everywhere. The conversation ends with the steward saying "They live here to my lord." meaning in the city. Which is true.

And then the Jarl sells my forsworn character the house in Markarth and says her imprisonment was a big misunderstanding. Is that your way of saying "We're scared of you and we're SOO SORRY!" :D

Being able to walk through Solitude in stormcloak gear or Windhelm in imperial gear.

Being attacked by thugs while the city guard watches... only to have them walk up when the fighting is over and say "I'm going to find out who did this!"

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katie TWAVA
 
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Post » Fri Mar 14, 2014 4:10 pm

And this is why the steward of Whiterun tells the Jarl sending soldiers to Riverwood might cause the Jarl of Falkreath to think they are planning to go to war with them.

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Khamaji Taylor
 
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Post » Fri Mar 14, 2014 7:01 am

Riverwood is close by and you warn the Jarl of Whiterun to prepare for an attack on it.

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Amy Cooper
 
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Post » Fri Mar 14, 2014 12:20 pm

Yes, Helgen is in Falkreath's possession but the reason you inform the Jarl of Whiterun is because the news brings more guards to the defenseless Riverwood, which is in Whiterun's hold. Makes sense IMO.

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Solina971
 
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Post » Fri Mar 14, 2014 7:20 am

Joining the stormcloaks as an Altmer while wearing thalmor robes...I've done that twice.

Making Ulfric while wearing Ulfric's clothes then signing up for the legion.

Killing 20 people and going to jail for like 3 days for it yet, In another quest (won't say which) a guard captain gets a little sick from some mead and the guy who served him gets life in jail.

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Stephy Beck
 
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Post » Fri Mar 14, 2014 12:11 pm

Not to mention

Spoiler
we literally just came from poisoning the gigantic vat of mead, possibly having walked out the front door of the building it's in and in the front door of the building where the guy pours out the mead from a small barrel, which he MUST have already had on hand, unless, of course, we went back the long way in which case I suppose the guy could have walked over to the other building to fill a barrel from the gigantic vat, in WHICH case it is just as well he didn't do that while we were lurking around tipping dubious substances into the vat, eh?

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djimi
 
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Post » Fri Mar 14, 2014 2:57 pm

Underwear?

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Rodney C
 
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Post » Fri Mar 14, 2014 8:15 am

Speaking of that, I wonder why nothing more is said about that. Falkreath doesn't react at all to Whiterun sending guards to Riverwood. Sure, Siddgeir isn't the most competent Jarl (read: least competent Jarl), but Proventus shouldn't be worried about nothing.

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sally coker
 
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Post » Fri Mar 14, 2014 8:43 am

The underwear is actually quite consistant. Everyone's wearing it and it's all the same kind of underwear.

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Angela
 
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Post » Fri Mar 14, 2014 4:07 pm


Alas politics isn't a part of the game. Even though there supposedly is a civil war going on :lmao:
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Toby Green
 
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Post » Fri Mar 14, 2014 1:04 am

That's not what skyrim on YouTube leads me to believe ;)

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Nikki Morse
 
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Post » Fri Mar 14, 2014 1:52 pm

The Stealth system is Skyrim ultimate inconsistency.

Visibility :

With 90-100 in sneak...

Wear Elven or Glass armor... In other word some of the most shiny and reflective materials. (almost no leather or fur, and a shiny fresh look of metal) and...

- Sneak 20m in front of a dragon and all he will ever do is looking at you with a straight face. (The eye icon will be barely opened)

- Touch the nose of a freshly transformed hostile werewolf right in front of his/her face.

- Open/close doors and take things magically right in front of NPCs. Why not stealing their clothes/armors while your at it?

Alertness :

Shoot an arrow in the face of anything humanoid NPC and if he survive and don't find you, while having the arrow in his heart or face like the ultimate percing, will say "Must be my imagination".

Air resistance is always better:

Get into sneak position and start walking. You will walk slowly.

Get into sneak position and start rolling (if you got enought stealth). You will move faster, but at adrenaline cost.

Get into sneak position and start... jumping! You'll move as fast as with the rolling, but at no adrenaline cost!

Get everywhere faster while staying out of the view of anything!

Might as well mention the "Red fish syndrom" :

Kill an NPC and any NPC around will move in and check what happened. After a while, they will forget anything about this dead NPC... but... kill any NPCs in area that don't "restart" and the NPC will stay there infinitly. (Even if it's a vampire... Always good to see a vampire corpse in underwear in the middle of a town for 9 months... days and nights... That until a new random assault appear in the same area.)

Even more, the inhabitants will always say "What happened here?" while moving close to the said corpse... every time they pass next to it even if they pass next to it 30 times in a day.

To be honest, if I had to say something about inconsistency anything related to the player's character is inconsistent. Just think at this : Many wars and fight around that last for the last 50-200 years. It takes one hero to clean the crap around and fix everything like if he/she was a greater god itself or herself.

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kristy dunn
 
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Post » Fri Mar 14, 2014 5:08 am

Well, if we're going to take all the mods into the equation inconsistencies are limitless.

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Ymani Hood
 
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Post » Fri Mar 14, 2014 2:32 pm

Balgruuf would send Siddgeir an axe, but he wouldn't know what it was.

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Maria Leon
 
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Post » Fri Mar 14, 2014 7:46 am

Balgruuf would send Siddgeir an axe, but nobody (not even the Dragonborn) would be able to resist smashing it into his face.

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carla
 
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Post » Fri Mar 14, 2014 12:56 pm

No need to ruin a good axe. Use Korir instead ;)

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Nick Swan
 
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Post » Fri Mar 14, 2014 9:40 am

Why not? Proventus is consistently portrayed as an incompetent naysayer and worrywart.

And the reason Baalgruf or the other Jarls don't send Siddgier an axe is because he'd probably sell it for a quick buck.

And there's no problem with stealth at all, really. By that point, you're a legendary thief. Frankly, I'm glad the game doesn't demand Invisibility to be a capable sneak-thief (A problem that plagues far too many games).
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Ian White
 
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