What addons would you recommend to try in beta?

Post » Fri Mar 14, 2014 6:00 pm

What are some of the addons you guys would recommend to try out during the upcoming beta? I saw a dps meter kind of addon in one of the videos out there which seemed interesting (but I did not catch the name). Anything else?

User avatar
Mistress trades Melissa
 
Posts: 3464
Joined: Mon Jun 19, 2006 9:28 pm

Post » Fri Mar 14, 2014 5:55 pm

Please tell me there aren't DPS meters? Please for the love of the eight say it isn't true..

If there are DPS meters at launch I'm going to enter a five minute facepalm.

User avatar
Inol Wakhid
 
Posts: 3403
Joined: Wed Jun 27, 2007 5:47 am

Post » Fri Mar 14, 2014 9:58 pm

But but but how do you stay "competitive" at the "endgame" with your cookie-cutter "build"! We need the DPS meters, I still do not know if my fart does 1 or 2 damage! I can't live without that omgfrpwnnoovzleetskillzhaxrotflmaoblasphemyuashduahdas

User avatar
Nims
 
Posts: 3352
Joined: Thu Jun 07, 2007 3:29 pm

Post » Sat Mar 15, 2014 5:52 am

What race bonus is that attack? 1 dps is low.

User avatar
vanuza
 
Posts: 3522
Joined: Fri Sep 22, 2006 11:14 pm

Post » Sat Mar 15, 2014 7:06 am

http://tamrielfoundry.com/2014/02/foundry-tactical-combat/

This one should pretty much cover you if you like addons, its in no way needed to play the game but some people prefer having such things, so the choice is yours:)

User avatar
Steve Bates
 
Posts: 3447
Joined: Sun Aug 26, 2007 2:51 pm

Post » Sat Mar 15, 2014 1:02 am

Just like any game - single or MMO, it is best play the game or the beat the game without mods or addons 1st. IMHO

User avatar
cheryl wright
 
Posts: 3382
Joined: Sat Nov 25, 2006 4:43 am

Post » Sat Mar 15, 2014 1:15 am

Umadbro?

During the beta my two things-to-do are 1) to try out som of the addons and see what they add to the game; 2) to make a character I am happy with and save its appearance in terms of character customization slidebars' positions.

User avatar
He got the
 
Posts: 3399
Joined: Sat Nov 17, 2007 12:19 pm

Post » Sat Mar 15, 2014 5:09 am

OMG I WANNA SEE PRETTY NUMBERS WHEN I HEAL! I'm gonna look at that link, cheers

User avatar
suzan
 
Posts: 3329
Joined: Mon Jul 17, 2006 5:32 pm

Post » Sat Mar 15, 2014 2:47 am


We dont need no addon that shows "meters", hp, magicka and stam % from the enemy (in pvp) , and if ZOS let ppl use addons like showing enemy cast bars, i'll have to do like Pseydonym84, a very long facepalm....

Addons should be used just for UI and some more cosmetics,


My self, I'm going to use only one addon, for Chat Bubbles if ZOS don't implement at launch.


Totally agree with this.
User avatar
Stephanie I
 
Posts: 3357
Joined: Thu Apr 05, 2007 3:28 pm

Post » Sat Mar 15, 2014 6:20 am

Lol wut? I've tried FTC last time, will go "naked" this time. The general feeling is that the API info will be strongly reduced anyway so I see no point in trying out something that will be changed very soon. Besides that, I really want to try to get away from the mold and try a minimalistic experience (will be disabling other ui elements as well)

User avatar
Dalia
 
Posts: 3488
Joined: Mon Oct 23, 2006 12:29 pm

Post » Fri Mar 14, 2014 5:51 pm

Is there a Chat Bubbles mod already? That's the only thing I'm really missing, it feels like playing in a mute world sometimes.

User avatar
Maddy Paul
 
Posts: 3430
Joined: Wed Feb 14, 2007 4:20 pm

Post » Sat Mar 15, 2014 5:40 am

What's so wrong about seeing the enemy's cast bar? I dunno how the mechanics of bigger boss fights will be but it's very normal in other MMOs to interrupt some certain casts just as mechanics. Also in pvp if I'm DPSing and harrassing healers, while smacking the crap out of them I would also want to interrupt their heals. Just business as usual in my books.

User avatar
Brandon Wilson
 
Posts: 3487
Joined: Sat Oct 13, 2007 1:31 am

Post » Sat Mar 15, 2014 12:14 am

It's a long discussion but the main point is - Standard UI does no allow you to see this info but it is possible to show it through addons which feed off the API. This means there is a disparity in information between people who use addons and those who don't. If this info was available already in game, this would not be a problem. Anyway this point is moot at the moment as the API info will be changed so we just ahve to wait and see what happens.

User avatar
Joey Avelar
 
Posts: 3370
Joined: Sat Aug 11, 2007 11:11 am

Post » Sat Mar 15, 2014 4:32 am

The horse is dead. Please refrain from beating it.

Besides. This is a game that allows addons. The ONLY MMO that didn't allow DPS meters was GW2, and it didn't allow ANY addons. I made a bet in a previos thread that if there isn't a working mod for damage meters by launch, I'd pay everyone in the tread 1000 gold. That bet is still on. But I know I won't lose. They will be there. Best make your peace with it now.

User avatar
Anthony Rand
 
Posts: 3439
Joined: Wed May 09, 2007 5:02 am

Post » Sat Mar 15, 2014 1:26 am

The good thing is, they won't be as viable at measuring ones worth, as they are in games like World of Warcraft. This is an action based MMO, so we don't just stand on the spot and spam a rotation; making sure each ability is used as the previous one ends. This is about situational combat, moving out the way of attacks, interupting attacks, synergising with your other group members as basically just getting the job done.

"Did you see that? I crit for 192 damage and I'm doing 19.3 DPS!"

"..but you died.."

User avatar
Captian Caveman
 
Posts: 3410
Joined: Thu Sep 20, 2007 5:36 am

Post » Fri Mar 14, 2014 2:52 pm

I wonder if there will be graphics mods? Similar to those in Skyrim to live things up a bit. I think the textures look a bit dull.

User avatar
Tinkerbells
 
Posts: 3432
Joined: Sat Jun 24, 2006 10:22 pm

Post » Sat Mar 15, 2014 6:06 am

Feel free to come check out all the addons that have already been uploaded to ESOUI.com (50+). :smile: We've also just released our AddOn Manager/Updater, Minion. :smile:

~~~~~~~~~~~~~

Cairenn

Co-founder and Administrator

ESOUI.com

User avatar
Noraima Vega
 
Posts: 3467
Joined: Wed Jun 06, 2007 7:28 am

Post » Fri Mar 14, 2014 3:33 pm

I guess it's a question of taste... the last videos on youtube with the DPS numbers flying all over the place makes me...well...sick.

Why anyone would want ESO to look like a wow interface..or any other mmo for that matter is beyond me. They worked hard to make the UI as clean as possible to give you that real TES and RPG immersion ... a shame to cover all that beauty up with flying text... *sigh*

But as i said... a question of choice and taste i guess.

User avatar
Ian White
 
Posts: 3476
Joined: Thu Jul 19, 2007 8:08 pm

Post » Sat Mar 15, 2014 1:10 am

I dont know about other people but I choose my build:

50% by fun mechanics and 50% by effieciency

I wont run around and stabbing people with tea spoon even if it may look cool.

User avatar
Jessie
 
Posts: 3343
Joined: Sat Oct 14, 2006 2:54 am

Post » Sat Mar 15, 2014 6:22 am

Actually, it's all of those reasons why Combat Parsers are even more important here.

User avatar
Amanda Leis
 
Posts: 3518
Joined: Sun Dec 24, 2006 1:57 am

Post » Fri Mar 14, 2014 9:59 pm

I would :)

User avatar
Adriana Lenzo
 
Posts: 3446
Joined: Tue Apr 03, 2007 1:32 am

Post » Fri Mar 14, 2014 8:59 pm

The problem is there is no middle ground on this issue . The second you allow in game addons , dps meters combat logs and number addons will pop up. I know this is a sensitive topic and people argue that once those addons are introduced people who dont like them will be forced to use them to stay competitive . Others might say that if u dont like to use addons , then just play with people who are like minded and dont use addons and that is entirely possible when levelling and PVEing but not possible in competitive large scale PVP for obvious reasons. GW2 had the best solution for those who detest addons. GW2 had a combat log and numbers, but they didnt allow used of addons.

Personally i love numbers and welcome these addons for competitive play. But can see that it wont appeal to everyone , especially roleplayers.

User avatar
oliver klosoff
 
Posts: 3436
Joined: Sun Nov 25, 2007 1:02 am

Post » Fri Mar 14, 2014 5:32 pm

Roleplayers are like open world PvP'ers. They're a niche, and a very small one at that.

The only real difference is that roleplayers tend to be a bit more loyal, That said, you can role play pretty much anywhere, with very limited tools. And Addons don't get in the way at all.

"For sooth! I doth facerolled mine enemy with a critical hit!"

User avatar
jessica Villacis
 
Posts: 3385
Joined: Tue Jan 23, 2007 2:03 pm

Post » Sat Mar 15, 2014 3:52 am

On topic 2 addons i will be using will be foundry tactical combat, and lootdrop to see items i am auto-looting(surprised the option wasnt in game)

User avatar
Sheila Reyes
 
Posts: 3386
Joined: Thu Dec 28, 2006 7:40 am

Post » Sat Mar 15, 2014 1:15 am

Unless it's been altered with the latest patch, the one addon I would recommend to everyone is "DragonLoot" and set it up in it's option (think it's a box you untick) not to be in a separate window"

Then any item you loot or gather will be displayed in your chat window rather than flashing up sopmewhere on the screen for 1/2 sec
User avatar
BethanyRhain
 
Posts: 3434
Joined: Wed Oct 11, 2006 9:50 am


Return to Othor Games