No Adventure Zones on Launch

Post » Sat Mar 15, 2014 11:59 am

Not that it matters, we will be too busy doing other stuff, but its good to know.

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Shae Munro
 
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Post » Sat Mar 15, 2014 9:58 am

I prefer it that way, if its not ready no rush, but no delay on launch either

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Danny Blight
 
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Post » Sat Mar 15, 2014 5:48 am

Yeah, that is fine. Any word yet on levels? Will it be a veteran rank 10 zone? If so I am not worried at all, it will be a while before I fully exhaust all the other veteran dungeons.

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Krystina Proietti
 
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Post » Sat Mar 15, 2014 6:27 am

This didn't bother me either. Rageborn said it, let'em polish it up and then release within the 3-4 weeks after launch. Loads of content to do beforehand anyways.

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Victoria Vasileva
 
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Post » Sat Mar 15, 2014 9:43 am

this irrelevent bc no one will be high enough to do it anyway..

It takes like 150 hours played time to max..thats a long time..let them develop in the meantime imo..
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Kelly Upshall
 
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Post » Sat Mar 15, 2014 5:20 am

I wont be in game until about a month after launch anyway so not an issue to me, I also agree with what has already been said it'd better that they take time rather than rushing it and it not being ready.
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Andrea Pratt
 
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Post » Sat Mar 15, 2014 2:54 pm

game launching with no end game content and everyone is cool with that and not worried about how long its going to take them to add another. sure is swtor Stockholm syndrome in here.

"shortly after launch and regularly" never heard that before
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Mari martnez Martinez
 
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Post » Sat Mar 15, 2014 12:16 pm

I'm always cool when a company goes back on its promises. Especially ESO.

If only you could see the awesome new ESO t-shirt I just bought! It's da bomb! I'm so excited!!!
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Elizabeth Lysons
 
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Post » Sat Mar 15, 2014 1:11 am

They said how long its going to take though, within the first update. So yeah if they just said its not in for launch and no further details that would be one thing, but they clearly said it'll be in the first round of content updates.

and to clarify there IS End Game content available at launch. Adventure Zones are merely one type of End Game Content.

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Anthony Santillan
 
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Post » Sat Mar 15, 2014 2:18 pm


Yeah, I don't know about everyone else, but I don't mind paying to beta test their new zones.
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Jamie Lee
 
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Post » Sat Mar 15, 2014 1:58 am


There is plenty of 'endgame' content at release, not having the VR 10 zone open until first update is not a huge deal....will mean nothing to the average gamer since we won't be VR10 yet
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Causon-Chambers
 
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Post » Sat Mar 15, 2014 1:48 pm

You guys over react more than my wife. At least 100 hours to level 50. Then how ever long to VR10 doing other factions content, pvp and all the veteran dungeons and still you cry. So, raids are the only form of end game then? You'll be lucky to be geared enough to do raiding in 2 months, but I bet you'll cry about that too.
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DeeD
 
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Post » Sat Mar 15, 2014 4:01 am

Well to clarify most I've seen are fine with this. They never promised 100% that AZs would be in at launch. They only said they are working on them. Even if they did, so what? Its MMO development, stuff happens. Would rather they wait and make it right then rush it just so they can say its in at launch. Its also content most won't be ready to do for a while and probably still won't by the time it does get added to the game.

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Penny Flame
 
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Post » Sat Mar 15, 2014 6:35 am

That's what I'm saying though. I love raiding but even if you rush to get to cap and then VR 10 your already doing end game content. Heck I would bet that most non hardcoe guilds won't have enough players for AZ in 3 months or more. I agree that getting them right, fixing launch bugs and problems is more important than having raids now that no one will be able to do.
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Natasha Callaghan
 
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Post » Sat Mar 15, 2014 11:55 am

Yep, a HUGE reason why SWTOR didn't do well was that while yes they had raids at launch they were buggy and broken and also pretty much the exact same stuff raiders had already been doing nothing new to them.

So yeah as a Raider much prefer ZOS taking their time to do them right and make them something different then the old cookie cutter raids.

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Joe Alvarado
 
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Post » Sat Mar 15, 2014 2:31 pm

Only thing better then a game launching, knowing that there is even more content just around the corner! Good on ya Zenimax.

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Rex Help
 
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Post » Sat Mar 15, 2014 1:58 pm

I usually take longer to level than everybody else anyway so no rush, no problem. There's always something new to do. :twirl:

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A Boy called Marilyn
 
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Post » Sat Mar 15, 2014 5:15 am

It will be up to VR10 and VR10+ (so VR11+). No word on the highest level mob yet.

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Hearts
 
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Post » Sat Mar 15, 2014 12:33 am

Let me guess, they want to polish it and finish it up so its really good when they release it?

Was this the last thing they decided to start making? Why didnt they just complete it before release?

Simple reason why they aren't in at launch: to get players excited and hyped for it after the game is released.

They've probably finished adventure zones now but just want to release them later as sort of a spare update to keep players happy.

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Rude Gurl
 
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Post » Sat Mar 15, 2014 12:05 pm

why are so many people worried about endgame raiding content before launch?

this is a pvp/rvr endgame mmo. if you dont plan to rvr, then you have no rights to complain about a lack of endgame. that would be like me joining hannah montana online and complaining about needing to sing songs on stage.
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Ludivine Poussineau
 
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