I’d like to see there be some kind of minimum range for bows, so once a melee character gets in their face, they can’t just keep plucking away point blank. Thoughts?
I’d like to see there be some kind of minimum range for bows, so once a melee character gets in their face, they can’t just keep plucking away point blank. Thoughts?
Well at least from a pvp perspective prior to being able to do a weapon swap that slightly screws the bow user.