I met a set of twin sister NPC's that had a thing for BIG male Orcs!
I met a set of twin sister NPC's that had a thing for BIG male Orcs!
They go hand in hand to and to a certain degree it is perfectly normal. It is just the demonisation of everything sixual in western cultures that makes this flirting talk and homosixual couplings to protrude so vividly.
I have not even noticed it until i put a second thought into it at all. It is more the absence of a flirting smile and subtle tease that catches my attention. It's not natural to be all business all the time. Even if the business is choppin' heads off.
I love it. Was this general information, or race specific to your char? Race specific flirting always gives me an extra tickle.
that's what i'm saying. It will never ever end, you didn't represent hemaphrodites!! keep it out, keep it simple.
I'm not sure who benefits from it anyway. Can someone please tell me the benefit of the SWTOR relationship feature? does it really add an incredible amount of depth to the game? really? if anything it detracts.
Plenty of people roleplay being in a relationship in all other MMOs so why shouldn't that be good in ESO?
do they role play being dumped?
being cheated on?
unintentional pregnancies?
the 'best friend' getting in the way?
role-playing is best left to dungeons and dragons, and the bedroom with a safe-word.
Yes, we do.
It's really fun how your feelings can get carried away.
In another game I roleplayed a woman and she met a male char which was also a male player. So we roleplayed being in love and all that. He must've fallen in love with me for real.
When I told him I am a man he got very very angry with me.
I scared him right back to his RL wife alright.
Good story that ended well.
Well I for one am glad many developers disagree with you. I don't think there is anything that doesn't belong in a game, within the confines of that particular world; and something as prominent in society as six or intimacy certainly shouldn't be left out. I respect your opinion on the matter, but at the same time, I'm thankful you're not in a position to remove such features from some of my all time favourite games.
let's use six since you brought it up, it should be left out because there is no real representation of it..if they're gonna do it, do it right, or don't bother. oh, but now you have a game rates MA. six sells you're right, so an MA game will get more attention, but do it right or not at all.
will you be able to walk in on 2 NPC getting it on? no? where is the representation, it's all an illusion, and a bad one at that.
if you're going to watch a porm, you watch it...you don't listen to the sound track.
how much does it really add to the game? will be be able to be rejected? or is it all a success? not very much an accurate representation of how things work at all. i'd love to know what those games you love where relationships are so prominent, that you bought it because of that.
then again, i might be talking about 2 completely different things...
1- relationships represented in video games
2- flirtations scripts
I would love to be able to turn down the flirty npc, and see how they react on it
Heh, there is an NPC is Stonefalls that's worried about her wife as well.
There is also an NPC at a tavern there that imply she's there to "work"...
I agree it has to be handled properly, and as far as six is concerned, when it is implemented, I like it to be done tastefully; if there is such a thing. If you haven't played the Witcher series, I'd suggest you start there; it adds to the atmosphere of the game perfectly and really does immerse you into a very real and advlt world. It's also good for character development, but again, it has to be done right.
I understand that a relationship with a NPC can be a bit onesided but when it comes to real people meeting I see no problems. And the characters being able to show those feelings and actions in emotes just makes them more personal.
Maybe I am unobservant, but I didn't really notice any NPCs flirting with my character. Maybe it was just people being friendly, as opposed to flirting?
And about the gay couples thing. When I saw that this weekend -a female elf talking about her "wife", I was like, "oh, that's cool!" I didn't wonder why there weren't gay male couples in the game, I just assumed that there were, and I just hadn't seen any yet. There's an AWFUL lot of content in this game, after all, and those of us not on the PTS have only seen a tiny fraction of it.
Then you know how I feel when the ladies flirt with me...
(except that I'm willing to put up with some awkwardness so that the game can be inclusive)
Dragon Age: Origins is the best example I can think of when it comes to the successful implementation of flirting. Good times. It further developed the character's personalities, your character's personality, and it was fun to get lost in the romance of it. Let's face it, most of us don't get to live that rollercoaster of serial infatuation in RL (it might be a sign there's something wrong with you if you do) and that's as much fun to explore as picturesque waterfalls or saving silly Khajiits that get in over their heads with the local bandits. Who didn't love Ahnassi's attention in Morrowind? It adds a bit of depth and immersion to the game, and it's much safer to flirt with an NPC than another player that is probably going to mistake it as an undying declaration of love.
If you want pure hack n' slash gameplay... I dunno, go play Nethack.