I've one quick question,
I want to change one of the normal bottles, that are empty, don't have any effect when you activate them, I want to change one to an alcoholic beverage. With effects of course.
The bottle I'm using is misc_com_bottle_05, I've changed the ID to a new, unique one, 1_SEYDANEENALCOHOL, and I've changed the name of the bottle to 'Captain Morgan', however, how do I make the bottle actually drinkable and have effects?
Thanks for your time and consideration.