Changing eye color?

Post » Sun Mar 23, 2014 7:59 am

There are a few heads I'd like to change eye color on but need some help. I haven't done much with the CS except text editing so I'm not sure how to proceed.

Are eyes separate items or do you have to recolor the iris within the NIF. I assume the NIF has to be loaded in Blender and modified there, is that correct? What's the easiest way to do this? I don't need to create anything new, just change color. TIA

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Alister Scott
 
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Post » Sun Mar 23, 2014 8:31 am

Heads and hairs are separate but not the eyes. So I believe you need to get the eye textures from the Morrowind.bsa and use GIMP/Photoshop to Colourise the eyes.

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Stryke Force
 
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Post » Sat Mar 22, 2014 11:06 pm

Eyes are parts of the head NIF, and share the same texture, so there's no need to do anything in CS.

You basically need to edit the texture in a graphic editing program, like GIMP or Photoshop. Both will need additional plugins to edit .dds textures.

First, you'll need to find the specific texture. Easiest way is to browse head meshes in NifSkope. You'll find the texture name and path in the window on the left of the model itself (the window is toggleable with F2 key).

When you find that texture, you can start editing it to your likings. When you finish, there are basically two was to proceed:

1) Have the change affect all head of this type. Just save over the .dds file.

2) Make new head with changed eye color. You'll need to save the texture with a new name. Then, open the head NIF and change the texture to the new one, and then save as a new NIF file (not overwriting the old one). Lastly, you'll need to add the head head in the CS.

-Open Construction Set and load mains master .esms.

-Go to Body Part tab

-Right click somewhere and select "New"

-In the new window, specify - ID (identificator), Part (set as Head), Part Type (set as Skin), Female (select if it's a female head), Playable (select so player can select it in character creation), Add Art File (select the newly created NIF file), Race (obvious) and Type (Normal or Vampire). Then just save as new .esp file.

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Jennifer Rose
 
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Post » Sun Mar 23, 2014 1:41 pm

Alternatively, in my mod http://mw.modhistory.com/download-26-12346 eyes are seperate and all you need do is to reposition the UV map over an eye colour of your choosing. You just need to have a basic knowledge of Nifskope to do it.

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Russell Davies
 
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Post » Sat Mar 22, 2014 11:45 pm

OK, thanks. I'll give it a try.

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Stay-C
 
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