@rebet: By obscure/cult I referred to lower budget independent movies which are generally not considered mainstream; quite in fact many if not most movies celebrated by awards are not mainstream crowpleasers, they are smaller films recognized by the excellent production values, story and acting.
Mainstream as I would define it, and thought you were as well from your descriptions, is anything which appeals to the masses and has a high rate of commercial success, independent of quality. I certainly view the films I mentioned within the categories I placed them in, independent or mainstream respectively. But I was simply trying to use a synonym to support my viewpoint. Regardless it is moot point to elaborate on this further.
I will respectfully disagree with you on your statement about quality because quality is not a universally quantifiable measure, there is no absolute to define it as such or not like science or arithmetic. Quality is defined by the beholder or to a more generalized extent the masses; this being the case Fallout 3 is of poor quality as per your definition or standards but is of high quality to many other people. If you were to defin quality by what the majority names it as such then Fallout 3 is off spectacular quality given its popularity amongst a majority of players.
Regardless it is my opinion that there is no such thing as a universal quality, whether it be judged by the individual or the masses. You can only define something as good or bad as it relates to your own standards. So you can say Fallout 3 is a bad game while I can say it is a good game and neither of us is really right or wrong. And this was my point to begin with.
And you certainly have a right to your own viewpoint, I'm just pointing out that quite a few of the most influential names in the industry would disagree with you. In video games, sequels should ideally stick close to what the predecessors set down while introducing some new mechanics and features to keep it fresh. That's what Blizzard believes, that's what Sid Meier believes, and that's what Will Wright and many more developers believe.
The big problem with your argument (as valid as it is) is that Bethesda didn't want to do something fresh, instead of breaking out of their comfort zone they just remade TES with a post apocalyptic skin and slapped the name Fallout 3 on it. Fallout 3 is no less repetitive than Fallout 1/2 as it's not much different from Arena, Daggerfall, Morrowind and Oblivion. Fallout 3 only superficially resembles Fallout and Fallout 2, once you get below the surface you start to see TES more than you see Fallout.
Believe me that I understand what you are trying to tell me, I just don't agree with it. I've seen plenty of games which have abandoned old gameplay mechanics in favor of completely new ones and still be both commercial successes, critically acclaimed and generally hailed as "good or great" games.
Oh I agree with you that Beth stuck with what it has been proven to be good at. My point is that just because they changed the mechanics in and of itself it does by no means signify that the product is inherently of lower quality or disrespectful to the previous material. While Fallout 3 follows the same gameplay mechanic Beth used in their previous games, which is repetitive in terms of the company's lineup, it was never done in the Fallout series before thus was something new for this series. Had Beth made the game isometric and turn based it would have been repetitive in another matter altogether, it would have been a rehash of the same system used before by Fallout 1 and 2. While I generally disagree with the assesment Fallout 3 is "Oblivion with guns" lets say that it is for a minute, fine, then Fallout 2 is just Fallout 1 with a new PC and a new story and some changes to the dynamic like running and having a car. What makes one thing any better than the other?
I think Fallout 3 is a faithful follow up to the world created by Interplay, the need for more story/character development ingame aside, and as such I judge it compared to the originals. The same manner I judge Resident Evil 4 which was the first of the latest 2 games of the frnachise to introduce a drastically different gameplay mechanic than RE 1-3 a worthy if not superior entry in the series.
I wouldn't have complained at all had Fallout 3 been Van Buren, I simply don't devalue Fallout 3 because it isn't. My gripes with Fallout 3 have nothing to do with its perspective or combat style. I honestly feel that Fallout 3, while different in gaming experience, compliments the previous 2 entries and is just as good as they were.
I do believe that Fallout 1/2 are better games than Fallout 3 sure, but believe it or not I prefer the TES style over the Fallout style. Morrowind stands as one of my favorite RPGs, Oblivion not so much but I do think that Daggerfall and Morrowind were landmark titles. What I don't like is TES' style in a Fallout game; especially Oblivion's rather shallow take on TES. As a Fallout game, Fallout 3 should have taken what was passed down from 1/2 and improved upon it, instead they changed it completely and I just find that unnecessary and unacceptable. Fallout 3 is a good game in its own right, but as a Fallout sequel... no I don't think it even comes close to being acceptable.
My taste isn't as simple as "Fallout 3/TES sux LOL!"
LOL :rofl:
That's cool Talonfire, I'm not trying to change your mind, only expose my own opinion and reasoning why I do think Fallout 3 is a terrific sequel...or pseudo sequel really as there isn't a direct connection to the previous 2 titles, the LW after all isn't related to the VD or CO and is not directly continuing the story set forth by them.
Personally though I'm glad Fallout 3 is the way it is, if it wasn't I wouldn't have ever played it nor Fallout 1 or 2 as I generally dislike these types of RPGs because of the gameplay and I would have missed some great experience with all 3 games. Like the title of this thread says, I would have never even played 1 and 2 if I hadn't gotten 3 and liked it so much I wanted to experience more of this gaming world.
I loved all 3 Fallouts for very different reasons and found enough symmetry between them to deliver a great gaming experience within the same world, loosely connected by consecutive events made by the PC from the game before; I could ask for no better experience when judging a sequel. :tops: