Sneak Detection Parameters

Post » Tue Mar 25, 2014 4:41 am

I have something going where it looks like mod #1 makes sneak detection generally more challenging and mod #2 makes a new set of NPCs (bandits) more aware. Between the two the bandits pretty much spot me every time. Looking for info on sneak detection:

1. What are the global parameters around sneak detection?

2. What are the specific (per actor) parameters around awareness?

Thanks.

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chloe hampson
 
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