I was just thinking why while creating ESO the ideas from Oblivion quests had not be used.
Name a few:
- Glarthir in Skingrad
- Canvas the Castle - Chorrol
- Separated at Birth - Chorrol
I mean not just copy paste, but there were quests that provided short story behind, were almost not related to killing, but short puzzles. These did not influenced a world so it would be no problem to make similar in ESO.
Wouldn't it be nice if some of these ideas were restored in ESO?