FO1&2 mods?

Post » Sat May 08, 2010 2:51 am

i am just wondering what good working major mods there is today for FO1&2 ?
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Kristina Campbell
 
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Post » Sat May 08, 2010 3:10 pm

Killap's fan patch and the resolution patch are a must. As is the NPC mod for FO1.

Killap's restoration project is also good, but I wouldn't use it on your first playthrough.
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LuCY sCoTT
 
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Post » Sat May 08, 2010 2:02 pm

my first play through :shakehead: i have played both original FO and tactics way before i heard of Beth FO3
and last time i revisited FO2 i used MIB88 mod i just want to see whats the new
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Becky Palmer
 
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Post » Sat May 08, 2010 9:21 am

my first play through :shakehead: i have played both original FO and tactics way before i heard of Beth FO3
and last time i revisited FO2 i used MIB88 mod i just want to see whats the new

There is a FO2 TC in the works, but it might still be under wraps... (I dunno at this time).

I modded my ow BOS bunker though :lol:
http://i271.photobucket.com/albums/jj125/Gizmojunk/test-map-1.jpg

FO2 mod tools are available at NMA.
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D IV
 
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Post » Sat May 08, 2010 2:41 am

Hey Ausir does Killapp's F2 patch work "well"? It supposedly fixes over 800 bugs and I installed it from the get go but I recently ran across 2 partially broken quests that without the patch and had I made the decision that are broken with the patch would apparently work as instructed by the walkthrough in your wiki site. Don't know if I explained that correctly... :wacko:

I never got the resolution patch nor the F1 npc patch, I'll go search for those for my future playthroughs.

Thanks
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anna ley
 
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Post » Sat May 08, 2010 3:56 am

Killap's patches work very well... Better than the official ones IMHO. very stable.
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courtnay
 
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