The dragon bone arrow has really bugged me, I really don't like the vanilla mesh.
The other day, I saw a mesh replacer available on Nexus that used the steel arrow mesh instead.
It didn't fit with my "vision", so I spent a couple of days with Blender and made a model that I think is more fitting.
But I'm stuck getting it into the game. I'm pretty sure I did everything right, but my player cannot even equip the new arrow(s).
(Well, they equip in the inventory, but when I try to shoot a bow, I get a message telling me I have no arrows equipped.)
Here are pictures of the meshes in question opened in Nifskope.
Can anyone help spot what is going on? or tell me where I messed up?
Here's what I did:
Exported the original mesh from Nifskope as a 3ds.
Imported the 3ds into Blender.
Made my changes and exported as a 3ds.
Opened the original in Nifskope again, highledted the NiTriShape of the model and then imported the new model.
It looks ok in Nifskope, but...
Thanks.
http://i429.photobucket.com/albums/qq11/aellis-photos/StandardDragonboneArrow-1.jpg
http://i429.photobucket.com/albums/qq11/aellis-photos/CustomDragonboneArrow.jpg