I love the Elder Scrolls series, even though my first game in the series was Oblivion. After that I have played Skyrim a ton (about 300h). Then I went back and played through Arena, and now I am playing Morrowind (I will play Daggerfall next).
One thing though that I especially notice in Morrowind that I love over the later games is the journal and the way the game don't just put on a "radar" with waypoint to the nearest goal. I had almost forgotten that games where this way back then, we are so used to just having onscreen waypoints now to every objective or goal. It really struck home with me this time though how incredible immersive breaking and dumb that is in a game like the Elder Scrolls. It really just makes you go from waypoint to waypoint, sometimes not even knowing what there is you are going toward before you get there, you just go toward the nearest "blip" on your inbuilt radar system. Opposed to opening your journal, reading about a quest you are on and looking over the notes on how to get there, what signs to look for, when to turn right in the road and so on, what the name is of the person you are looking for. It really gives a whole new level of depth and immersion that is just lost in Oblivion and Skyrim, no matter how much I love those games.
I would love if this was mixed with a feature in my favorite game of all time: Outcast http://www.gog.com/game/outcast
Apart from this being the best game ever made, it also have a feature i have not seen in any game every since before of after it. And it would fit perfectly into a system like this.
In Outcast if you are looking for a person you can ask any npc if he have seen him. If that npc have seen the other npc your are looking for he will give you direction to where he saw him last, dynamically. If in fact the npc you are looking for is within eyesight or very near, the npc you are asking will actually put out his arm and point at him! This is just one of many unique and amazing features in this the best and most underplayed game of all time, so check it out if you have not.
Back to Elder Srolls.
So what do you think, any chance Bethesda will go back to this old system? Or do we just have to accept that this is the way games are now? I would love an option at least to turn on and off waypoints, but in that case there need to be some feature in there for a journal or a way to ask for the way like in Morrowind to your objectives. It would of course be really great if you could write stuff in your ingame journal to, i love games that let you do that (even though a feature like that is probably only viable on PC).