Last night I experienced about three crashes during a pretty long session. I played for probably 6-7 hours and my game crashed in three separate instances. The last one gave me a bit of concern and has me wondering if the memory patch that I've thought was installed is doing its job. Usually I get CTDs but on the last one the game froze (this was the first time ever) and gave me a "bong" noise, the kind you'd hear when a computer is not responding and you click the mouse button. I used CTL ALT DEL and was able to shut the game down.
But then I looked at my memory block log in my SKSE folder. I noticed that the last number before the crash was 255. That seems to be a strange coincidence and perhaps it's no big deal but does this suggest that the game froze because of the memory issue? I have testing it previously using Gopher's example of spawning guards at the Windhelm docks ad I got the number well over 300. So with that in mind I've figured that I was good to go as far as the memory patch is concerned.
Lastly, I've looked at the guide about CTDs and how to prevent them but dang, that's a LOT