So in the development of The Elder Scrolls Roleplaying Game, I need to make a decision regarding racial traits:
Do I include the racial powers from the games, such as Eye of Fear, Dragonskin, and the like, or would they be too potent and prone to abuse?
Of course, many racial abilities from the games are still in place, but the issue at hand is the prevalence of greater powers. I was working on the exact mechanics of the racial powers and they seem a bit too powerful, even with the restriction of once per day. Another thing to keep in mind is that unlike the games, NPCs in the Tabletop Game can and will be able to use these powers.
Post helpful comments, suggestions, and the like.