Hi again,
So how could I go about letting a custom NPC play multiple animations during conversations? I have an NPC attached to a wallLeanMarker, so he is leaned against the wall with arms crossed during the whole conversation. Is there a way to let him go through several animations (e.g. making gestures, stand up straight, lean back again etc.) during conversations ?
Just point me in the right direction and I'm already happy :]
Thanks,
- Maylle