shadeMe
Shade me?
version 3.0
Requires http://obse.silverlock.org
Download : http://www.nexusmods.com/oblivion/mods/45043/?
Description
shadeMe shadeMe, shadeMe shadeMe shadeMe shadeMe. shadeMe shadeMe shadeMe shadeMe shadeMe shadeMe, shadeMe shadeMe shade. Me shadeMe shadeMe shade! Me…
shadeMe!! SHADEME!! SHADDDEEMEEEEEEEE!!!
Fine Print
Aye, I fear I may suffer from malignant narcissis…hadeMe.
Now for some context – shadeMe is a tall, handsome stallion of a man
The project was initially conceived around August 2010, when shadeMe released a https://www.youtube.com/watch?v=2eKzwKFlz8Y showing real-time shadows being applied to non-actors. It chugged along a bit further until shadeMe was impeded by the game engine’s various limitations. A change of direction was required, and shadeMe decided to abandon his implementation and go for a MGE-XE’esque version. Unfortunately, the plan never materialized and shadeMe moved on to other http://www.nexusmods.com/oblivion/mods/36370/?. Then about a week ago, shadeMe came across his old code, which got him thinking about the project. shadeMe had neither the time (which is still the infinite jest) nor the inclination to port MGE-XE’s shadow system to Oblivion, but it seemed counter-intuitive to him to let his earlier work go to waste. Therefore, shadeMe figured he’d jury-rig it into something usable and crowd-source the bulk of the legwork.
Achtung! shadeMe is no plug-n-play plugin (pun intended
Compatibility
Shadows related tweaks of ENB Series mods may not work correctly with this plugin.
Credits
Special thanks to :
- Ian Patterson, Stephen Abel and Paul Connelly (The OBSE Team) – For keeping up the Oblivion Modding spirit and providing the modding community with TES4 Oblivion's Elixir of Immortality
- LHammonds – For his Readme generator
- Jeremy Soule – For inspiring me enough to pick up this project and release something vaguely usable.
- Vacuity – Oh, he knows why…
The Rest of the Modding Community – For the inspiration I needed to start modding and all the wonderful mods which I use.
Bethesda – For... stuff.
Change Log