A thought on distance from 0,0

Post » Wed Apr 16, 2014 7:16 pm

I think everyone is aware of the issue that has caused some issues with big mod such as TR, etc.. that try to recreate the missing provinces. Now I know that this is something that openMW is hoping to fix, however, I was thinking recently about another possible fix for this issue.

We have a tool that lets us move landmasses. Of course it's not perfect, as I believe there are some issues with the door markers moving sometimes, but has anyone considered the possibility of moving the entire game world? Just think, that if 0,0 was where the imperial city is, instead of in the middle of the Ashland, most of the entirety of Tamriel could then fit into the playable world space that we have.

Again, I've never used TESfaith really, so I'm not entirely sure of all the compilations that could come from this. If anyone else here has more experience, your insight on this would be very appreciated.

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Ana Torrecilla Cabeza
 
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