Best expansion setset order for those without GOTY

Post » Thu Apr 17, 2014 4:57 am

currently i have the main game and broken steal under my belt. I'm undecided on the next expansion set to get. From what i've seen here Mothership Zeta seems to be the least favorite while The Pitt seems to hold favor, but i'm curious. What is your favorite expansion and better yet what order do you think they should be played. Why?

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Catharine Krupinski
 
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Post » Thu Apr 17, 2014 3:19 am

Point Lookout has to be my favorite expansion. It has this overarching creepy feeling to it. Top that off with the hideous looking baddies.

I always play Mothership Zeta last. It's just so ridiculous that it needs to be played once everything else is out of the way. :P

Not a huge fan of the Pitt. I like to feel empowered in Fallout 3. The Pitt does not make me feel this way.

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Pixie
 
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Post » Thu Apr 17, 2014 2:55 pm

Don't remember if it is relevant on the difficulty area, but Roleplay-wise, i did the following :
There are maybe spoilers involved.

Spoiler

- Operation Anchorage, right after Waters of Life.
The Enclave is coming full force, you need allies.

The Citadel just opened its doors, to provide help.

Maybe the outcast would do the same.

Turn out they have gear to share, but it isn't for free.

- Broken Steel

Right After the main quest, to finish the ennemy.

- The Pitt

You dealt with Capital Wasteland issues, activated the purifier and avenged dad.

Now you can care about the issues of other territories.

- Point Lookout

You dealt with The Pitt issues, you can take some vacations. (at least, it appear so initially)

You'll get some personnal insight during a weird ritual.

- Mothership Zeta

You are basically jumping the shark. So better do it in the end, when all other plots have been hexausted.

About the preference, i would say that "The Pitt" is the only one i actually like, while Mothership Zeta could be considered as a sweet budget game if we forget it is Fallout. Other DLC are poor at best.

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abi
 
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