Newly imported model invisible ingame

Post » Mon Apr 21, 2014 11:49 pm

Hello,

I made a piece of armor in 3ds max 2009 and exported it in a .nif file. It shows up well and textured in nifskope with the BSShaderPP thing and everything. I opened it up in geck and it shows perfectly without flaws. But when i am in game, the custom armor piece (in this case, the shoulder parts) are invisible. The rest are normal.

I've searched every tutorial there is about importing custom armors into the game and followed every instructions. Still invisible ingame.

It is only the shoulder parts of the armor (the custom one) that are invisible. The rest are pieces of vanilla armors that i incorporated using nifskope.

I do'nt understand what i am doing wrong. It should be showing

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Susan Elizabeth
 
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Post » Tue Apr 22, 2014 6:04 am

It is likely the Archive Validation that is the issue.

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helliehexx
 
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