Fallout Developer Poll

Post » Tue Apr 22, 2014 7:43 am

There actually is some truth to that "Five years" thing. I think thats about the right incubation time for a Bethesda game, since 3-4 years is the standard right now, and loads of things get cut. I sure would have loved Skyrim with some actual seasons, primary needs, and other cool things that were axed as they needed to make time for the core game.

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Jacob Phillips
 
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Post » Tue Apr 22, 2014 2:39 am

I don't like his methods and his ideas related to gaming in general. I couldn't care less about his voice.

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Pawel Platek
 
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Post » Tue Apr 22, 2014 1:56 pm

I find games are better if they are made by the owner of the IP.

Who says I am not role playing.

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LADONA
 
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Post » Tue Apr 22, 2014 8:23 am

So if Activision bought Fallout tomorrow and started creating new primarily multiplayer FPS Fallout games every year that were nearly identical to each other it would be ok because they own it?

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Benito Martinez
 
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Post » Tue Apr 22, 2014 3:19 am

I love Todd Howard he's good at what he does, but his talents and Bethesda's as well as more importantly there weaknesses aren't apt for Fallout.

When people say Fallout 3 is a great game but a so-so fallout game that can be extended to Bethesda themselves and the Fallout series.

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Kelly Tomlinson
 
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