I hate those endings...

Post » Wed Apr 23, 2014 5:20 am

Like really, you do the best thing, and it turns out to be even worse than if you do the bad thing... blow up those arsehole ghouls that fooled poor guy to help them make a rocket, bam, whole Novac is now abandoned, side with they guy that doesn't treat like [censored], bam, the kindest faction in the game and whole mojave is damned, and it's all your fault, help those poor tribals fight for their own, bam, whole land is almost at war, activate this little poor securitron in sink, bam, it is now stuck in a house and soon will die because of no energy....

It seems like everything courier touches turns into pile of garbage...

Do you feel the same way?

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DAVId MArtInez
 
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Post » Wed Apr 23, 2014 3:20 am

Nope. I don't make poor choices.

Going by compulsive and naive notions of 'good' and 'evil' in New Vegas and in real life only causes problems, you must consider the greater good. Had you helped those Ghouls, they would have come back to help NoVac in its defense against the Legion. Your choices shape what happens to factions. And Muggy is happy doing what he does if you discovered Higgs Village. :shrug:

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Charlotte Lloyd-Jones
 
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Post » Wed Apr 23, 2014 1:24 pm

If you think that blowing up the peaceful ghouls is "the best thing" because they took advantage of a guy then it kind of sounds like you might be getting a bit of karmic comeuppance.
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Alex Vincent
 
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Post » Wed Apr 23, 2014 1:14 am

How can they help to defend against legion if their equipment is rubbish?

I guess Muggy is happy, I also forget that he actually is back at the sink, which seems silly to me, and toaster guy is also back, even though they murdered him, but I guess it's what will happen in near future, because taking away two misc for crafting stuff exchanger NPC's would be pretty stupid.

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Tamara Primo
 
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Post » Wed Apr 23, 2014 6:17 am

By evacuating NoVac's townsfolk to safety. If you'd looked that bigger picture beyond 'oh they manipulated this guy' you'd have seen that. They didn't lie to that guy, they just accepted Haversom who was blindly convinced before he even came to Repconn he was a ghoul when he left Vault 34. They tried to reason with him and he'd have none of it. It's short sighted to just paste them as 'bad people' over such a contrived reasoning.

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k a t e
 
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Post » Wed Apr 23, 2014 7:39 am

I guess they did, but it was when I was playing the New Vegas first time, I was not undestanding english very well, now I read their dialog I know why I have been [censored], but I remember that the guy was furious and said that they cheated him, and because I hated ghouls back then I agreed to blow up the rocket.

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lucile
 
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Post » Tue Apr 22, 2014 11:34 pm

What I hate about the End is that it ends the game. I hadn't even done the DLC yet. I wish there was a mod that allowed the player to continue after the final scene.

I took the middle road, Mr House quest. I had mostly positive out comes [high speech makes a difference], but I lost the Kings and the dog [to Death Claws]. I first watched to end credits, then reload last save [inside dam] at the prompt [this is where the option to continue should be if DLC detected]. I first did player.setstage 000154234 40, 50, 90 to 'complete' Mr House quest, deactivated and shot the robot, left the dam through the middle tower door, tcl to Boulder inner-city, use the exit twice, and continued the game. The game freezes more often, so I save indoors at every chance and there is no fast travel. The mobile Truck mod is very useful to get around.

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Louise
 
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Post » Wed Apr 23, 2014 2:45 am

What I hate about the Ending, is that unless you go independent (according to some to be the worst ending), your actions basically mean diddlysquat.

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Lizzie
 
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Post » Wed Apr 23, 2014 10:27 am

why not just load the system save the game creates right before the final quest? The whole reason it does that is so you can carry on playing or do the DLC even if you somehow missed the big warning that pops up to tell you you're about to finish the game.
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Chantel Hopkin
 
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