event onTriggerEnter (objectReference activateRef)
if activateRef == Game.GetPlayer() ;Ensures only player triggers the event
if pTriggered == 0 ; Prevents resetting the stage to MQ2 to 0
if (BTIMQ1ThalmorRaid.IsCompleted()) ; Checks to see if first quest is completed
BTIMQ2ThalmorUltimatum.Start() ; Activates Quest
BTIMQ2ThalmorUltimatum.SetStage(0) ; Sets the stage Thalmor Ultimatum Quest
pTriggered = 1 ; Sets triggered value so that the trigger won't reset quest
Debug.MessageBox("Trigger Hit!") ;Shows that the trigger is activated
Disable() ;Destroys the trigger so it can't activate again
endif
endif
endif
endEvent