Wayshrine Door. What lighting is applied?

Post » Sun May 04, 2014 2:28 am

Currently working with doors, more specifically the DLC1 wayshrine doors/portals. I've taken apart a wayshrine to inspect it but I can't see how it gets its lighting FX, it is just a stone wall in game. Anybody know of this?

https://onedrive.live.com/?cid=b60c11d037429d8e#cid=B60C11D037429D8E&id=B60C11D037429D8E%2130682&v=3

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Rebecca Clare Smith
 
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Post » Sat May 03, 2014 3:39 pm

They don't have a script attached?

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Jerry Jr. Ortiz
 
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Post » Sun May 04, 2014 4:12 am

I think it's related to an environment map attached as texture in the nif.

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sas
 
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Post » Sat May 03, 2014 9:59 pm

They have a script but only refers to keywords...

https://onedrive.live.com/?cid=b60c11d037429d8e#cid=B60C11D037429D8E&id=B60C11D037429D8E%2130683&v=3

EDIT: I remember this FX/light, its something like "teleport", I'll find it.

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Shirley BEltran
 
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Post » Sat May 03, 2014 4:09 pm

If I understand correctly, you mean the other side world seen in the door, right? Check with nifskope about an _e texture file.

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KIng James
 
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