Some prices in Skyrim are inadequate

Post » Mon May 05, 2014 1:42 am

I believe some prices in Skyrim are no correct compared to others. For instant. For the price of 500 gold a follower will follow you for an indefinite period. While some small sidequests pay 1500 gold. I think the correct price for a follower should be 5000 gold. Any thoughts on the matter? :blink:

User avatar
Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

Post » Mon May 05, 2014 12:38 pm

I'd prefer to pay them 10-50 a day. depends on who the follower is and how helpful they are.

User avatar
Kelly John
 
Posts: 3413
Joined: Tue Jun 13, 2006 6:40 am

Post » Mon May 05, 2014 12:59 pm

That would also be a good alternative. :tops:

User avatar
vanuza
 
Posts: 3522
Joined: Fri Sep 22, 2006 11:14 pm

Post » Mon May 05, 2014 7:29 am

You get 1500 gold in sidequest because of you level, you earn more if you have a higher level.

Paying 500 for a folower for an unlimited time is wrong, I agree. And I like Garrus_Vakarian ideia :D

User avatar
Laura Ellaby
 
Posts: 3355
Joined: Sun Jul 02, 2006 9:59 am

Post » Mon May 05, 2014 7:01 am

Followers are really more important in the early parts of the game when my characters are weak. That's when I need them. By the time I could afford 5000 to spend on a follower, I would not need the follower.

User avatar
louise hamilton
 
Posts: 3412
Joined: Wed Jun 07, 2006 9:16 am

Post » Mon May 05, 2014 1:13 pm

In several of my games I've raised the fees on services (including followers). And this is exactly what happens. When I need them I can't afford them; when I can afford them I don't need them. Nowadays I keep high fees on services like carriage travel, but have lowered the fee back to 500 for followers.

User avatar
Lil Miss
 
Posts: 3373
Joined: Thu Nov 23, 2006 12:57 pm

Post » Sun May 04, 2014 9:24 pm

Some? Skyrim's complete economy is totally messed up. :P

User avatar
Isabel Ruiz
 
Posts: 3447
Joined: Sat Nov 04, 2006 4:39 am

Post » Mon May 05, 2014 6:02 am

So you never take a follower just to have someone on your side? Even you do not need one.

User avatar
Shannon Lockwood
 
Posts: 3373
Joined: Wed Aug 08, 2007 12:38 pm

Post » Mon May 05, 2014 12:11 pm

This.

User avatar
Marguerite Dabrin
 
Posts: 3546
Joined: Tue Mar 20, 2007 11:33 am

Post » Mon May 05, 2014 1:03 pm

Yeah I agree. It's really under priced. You give them 500 gold and then they are your slave forever

User avatar
His Bella
 
Posts: 3428
Joined: Wed Apr 25, 2007 5:57 am

Post » Mon May 05, 2014 3:55 am

Not from the RPing perspective, which basically holds true for 90% of the game's content.

User avatar
x a million...
 
Posts: 3464
Joined: Tue Jun 13, 2006 2:59 pm

Post » Mon May 05, 2014 4:01 am

Or perhaps just complete their favor then theres no need to pay them. IMO some of the better followers have a quest attached to them.
User avatar
meghan lock
 
Posts: 3451
Joined: Thu Jan 11, 2007 10:26 pm

Post » Mon May 05, 2014 8:21 am

Gold should be harder to obtain.
User avatar
Hannah Whitlock
 
Posts: 3485
Joined: Sat Oct 07, 2006 12:21 am

Post » Mon May 05, 2014 9:53 am

Indeed.

No meat shield is worth 5000 gold to begin with. And honestly, they're a waste of gold in the first place when you can just go out and find a follower anywhere else through a fetch quest.

User avatar
Marnesia Steele
 
Posts: 3398
Joined: Thu Aug 09, 2007 10:11 pm

Post » Mon May 05, 2014 9:54 am

No.
User avatar
carrie roche
 
Posts: 3527
Joined: Mon Jul 17, 2006 7:18 pm

Post » Sun May 04, 2014 11:16 pm

Except not everyone RP's, and for that matter, most players do not RP.

Thing is, there is basically no RPG where the economy makes sense anyway.

User avatar
Chris Cross Cabaret Man
 
Posts: 3301
Joined: Tue Jun 19, 2007 11:33 pm

Post » Mon May 05, 2014 4:47 am

The game's economy in general makes no sense, but I think 500 gold for, let's say the merc might assume a couple of weeks' work is actually one of the more reasonable prices (although the fact that you can get them to work for you forever for that 500 is a bit daft). I'd love a mod that let me either pay my followers a salary *or* give them gifts (either money, valuables or equipment) which would go into their personal inventory (allowing equipment to be, er, equipped) which I couldn't access (i.e. where the game keeps the follower's default gear that, unmodded, you can't take from them). I'd really like to be able to give my follower(s) a couple of hundred gold and leave them in an inn for the night, and not be able to take the money back later.

As it is, I tend to give them nice gear that I won't be using myself, and given I rarely loot everything I can possibly carry after the first couple of weeks, I work on the assumption that they're also sifting through the chests and so on, and taking whatever they think looks good.

User avatar
Marine x
 
Posts: 3327
Joined: Thu Mar 29, 2007 4:54 am

Post » Mon May 05, 2014 4:08 am

I think 500 septims for a sacrificial merc in Boethiahs calling is very reasonable.
User avatar
Peter lopez
 
Posts: 3383
Joined: Mon Sep 10, 2007 5:55 pm


Return to V - Skyrim

cron