Hi, thanks for taking a look at my post
I was wondering if there are any experienced Skyrim modders who can help me with the mod combo I plan to use for my next playthrough. I've played vanilla skyrim a fair bit in the past and found it got a little tiresome after a while. I'm planning to play again but with a whole host of mods to help flavour and tweak the game I've done quite a lot of mod searching and found a list I'd like to use. I was wondering if anyone could tell me if there are any major incompatibilities with my mod choices. I've picked out single mods for blood textures, dragons, water etc. but the area I'm most worried about (where I think any mod clashes are likely to lie) are with the combat mods I plan to use, because I've picked out quite a few.
I plan to use
Deadly Combat
SPERG
Enhanced Enemy AI
ASIS
High Level Enemies
The Dance of Death
TK Hitstop
TK Combat
TK Dodge
Does anyone know whether there would be serious clashes between any of these? In particular, I'm worried about Deadly combat, Enhanced AI and ASIS. Deadly combat seems to alter enemy AI quite heavily (giving them new behaviours so they can use the new combat mechanics, like timed blocking) and I was wondering if it was compatible with Enhanced Enemy AI. Enhanced seems to alter "vanilla" combat, making enemies bash more, use spells more and other things so I was hoping the mechanics of Deadly combat will apply, with enhanced enemy AI on top if that makes sense. On top of these two, I'd like really to use ASIS to give enemies more spells, access to potions and perks but again, I was worried it might clash with extensive AI reprogramming by the former 2. Would it be safer to not use any of these?
Regarding the others, I would guess they would be okay (none seem to drastically alter the enemy AI) and hopefully they won't clash with the first three I discussed but does anyone know whether they would? I would be extremely grateful if anyone who has experience with these mods give a few pointers Thanks for reading