Ok, I'm playing around a bit with 3D graphics and programming, and one thing that I've tried to find information on but failed, is how to make a facegen program similar to those in RPGs. Like, you have a basic head model and the player can make the jaw wider, the eyes smaller etc.
I'm using blender, and apparently this is doable in blender since some have made a program called makehuman, which is like a character creation program without a game, and it was first developed as a blender plugin.
I understand roughly what I have to do = create an interface, make some parts of the head model "moveable" and write a program so that when the player moves a slider the face will change. I would need more explicit information however because I'm very much a beginner at this sort of stuff. I mean, I can create a head model, but everything else is pretty much
If anyone knows any good sites where I can find information about how character creation programs are made and perhaps even tutorials on things like, making a game interface in blender, I would be grateful.