Oblivion Screenshot Thread #14

Post » Sun May 18, 2014 7:50 am

AHHH!! :ohmy: SO MUCH MOOCH!! :ahhh: :ahhh: :wub:

*faints of happiness*

-Lovely shots, is what I′m trying to say.. :D

User avatar
Rik Douglas
 
Posts: 3385
Joined: Sat Jul 07, 2007 1:40 pm

Post » Sun May 18, 2014 5:33 am

Mooch, Mooch and more Mooch. Apparently too much Mooch since my ISP cut my bandwidth for the rest of my billing cycle :shakehead:

At least it was worth it. Today is the International Mooch day. :banana: :touched:

User avatar
Pawel Platek
 
Posts: 3489
Joined: Sat May 26, 2007 2:08 pm

Post » Sat May 17, 2014 7:21 pm



Wow! Too many photos to open on my phone . . . Need to get back to the PC so I can open them!


There are two TWMP options for Valenwood. Both require you to first install the TWMP heights map by Onra.

TWMP Valenwood Improved by Haldor makes Valenwood Improved compatible with the TWMP heights map and Elsweyr and cleans up any landscape tears. All the Valenwood Improved content is there. Only problem is a strange visual anomaly in the sea to the south where the landmass of the heights map was removed.

TWMP Valenwood Elsweyr by Under the Sign of the Dragon is a landscape mod only. There are trees, shrubs, rocks, a river, even some alchemy ingredients to harvest, but no cities, caves or other sites. Just landscape. There may be some spawn points for monsters because I saw a troll there once but it might have just wandered in from somewhere else. I like it though. Sometimes it is nice to just to have someplace just to go and relax.
User avatar
Kate Murrell
 
Posts: 3537
Joined: Mon Oct 16, 2006 4:02 am

Post » Sun May 18, 2014 9:28 am

Oh noes, don't tell me Mooch is spinning off her own series?!? Just kidding. Nice shots, just a lot of them to savor at one time. :smile:

User avatar
Damian Parsons
 
Posts: 3375
Joined: Wed Nov 07, 2007 6:48 am

Post » Sun May 18, 2014 8:20 am

Thanks for the info! I've down loaded all the TWMP valenwood and elsweyr stuff into a folder (following tmr's example) for the future in case VI blows up on me again... :banana: Because right now VI is working! except the border between VI and EW, Haldr used Illana's VI-EW patch esp as is and just let THMAP do the vertical adjustment and change the reference ESM file. I have more homework to do, but might be able to get/use it. :read:

Long story short I disemboweled all three VI files, created my own zip, put the file before elsweyr stuff in the weyrbash installers section (so EW installs over VI) , then put the VI esp to load last right above the Bash patch...and wham! the grande canyon disappeared. (All of the land south of Meadow Run and east was a big hole with vertical vertices and only a portion of South Point was there like an Island. (Just a note over the last few months I found that though Boss is great...don't always trust it's choice of Load order...of course I'm probably trying to teach my grandmother how to svck eggs :tongue: )

Ok back on topic;

http://i.imgur.com/wtQWuzZ.png gone native.

Hey I found http://i.imgur.com/Mpb3sSR.png(Hylsyer dropped him off at the next waterhole).

Time to collect http://i.imgur.com/haGAAyc.png, then get some sleep.

Hello! …ello…ello…http://i.imgur.com/P6B12Fw.png…

Where Hjylsyer is http://i.imgur.com/hAhivMa.png was a giant bare wall, http://i.imgur.com/d2DzU5S.png around, http://i.imgur.com/LAdjmfA.png-intact.

On the http://i.imgur.com/eUZnXdA.png to Haven, first view at the http://i.imgur.com/iH4wKBG.png, in http://i.imgur.com/yGyrgEE.png, on the http://i.imgur.com/0yuXCQt.png of Old Snag(I think that’s right)

Thanks for you alls help, it's greatly appreciated. :thanks:

User avatar
Jade MacSpade
 
Posts: 3432
Joined: Thu Jul 20, 2006 9:53 pm

Post » Sat May 17, 2014 9:16 pm

Huh. I didn′t know Elsweyr had those mushroom trees..? :huh:

User avatar
Miguel
 
Posts: 3364
Joined: Sat Jul 14, 2007 9:32 am

Post » Sat May 17, 2014 9:16 pm

Sorry, I wasn't clear about where Hjylsyer was, he's in the very south eastern part of Valenwood on the coast. The distorted cliffs in the distance is the Elsweyr-Valenwood border. :blush: (working on fixing that next)

User avatar
TASTY TRACY
 
Posts: 3282
Joined: Thu Jun 22, 2006 7:11 pm

Post » Sun May 18, 2014 12:00 am


I love this shot, especially the "hello, hello" commentary. Made me laugh outloud. So true. Guess that is one reason I switched Valenwood mods. Those big empty cities kind of gave me the creeps. I'd rather have an empty jungle than an empty city.


If this is the type of landscape tear you are getting, you might like Haldor's TWMP Valenwood improved. If completely fixes these tears, and the only side effect is some visual anamolies over the sea to the south that look similar to the tear visible in this shot, but without the trees, and it is just an illusion that disapears as you approach it, either by swimming, water walking or by boat.
User avatar
Devils Cheek
 
Posts: 3561
Joined: Sun Aug 13, 2006 10:24 pm

Post » Sun May 18, 2014 12:27 am


Definately, that is one good looking character.
User avatar
STEVI INQUE
 
Posts: 3441
Joined: Thu Nov 02, 2006 8:19 pm

Post » Sun May 18, 2014 6:42 am

Too many Mooch pics, eh? I’ve cut this Mooch batch in half, deleted the queue on inagur, and put the other 38 up for when the thread dies again. It’s either these 8 Mooch pics, or I post some pics of glitches I gathered up and have ready. But what the heck, I like the Mooch ones. :D

runlykhel: You got the thing running and it looks great. The areas around SP and Haven in your shots look more or less like my game - except behind the Eagle Valley Tavern and the peninsula tear. I’ve walked all the away around and over the peninsula and there’s nothing there but grass until you get near Duncori Walk and Corinthe where there are some trees (in my game with the patch).

___________________

The many moods of Mooch - part two of four:

http://i.imgur.com/2ttpdTh.jpg

http://i.imgur.com/tffWmK5.jpg

http://i.imgur.com/OTIb9Z2.jpg

http://i.imgur.com/TRKX5Xo.jpg

http://i.imgur.com/5kvRbVo.jpg

http://i.imgur.com/BfDNHJr.jpg

http://i.imgur.com/MaInUuS.jpg

http://i.imgur.com/dOsGbw0.jpg

User avatar
Jessica Phoenix
 
Posts: 3420
Joined: Sat Jun 24, 2006 8:49 am

Post » Sun May 18, 2014 2:11 am

More Mooch! :clap:

But I think you misspelled on the last one, tmar. It′s spelled "Hot".. ;) ;)

User avatar
Valerie Marie
 
Posts: 3451
Joined: Wed Aug 15, 2007 10:29 am

Post » Sat May 17, 2014 8:24 pm

Yeah more Mooch.

I love the Red Head Mooch :blush2: :angel: :whistling: :wub: :evil:

User avatar
Max Van Morrison
 
Posts: 3503
Joined: Sat Jul 07, 2007 4:48 pm

Post » Sun May 18, 2014 1:24 am

I think these three are really stunning tmar.

User avatar
Shianne Donato
 
Posts: 3422
Joined: Sat Aug 11, 2007 5:55 am

Post » Sat May 17, 2014 11:46 pm

(Spoilers)

http://i.imgur.com/TBKQUJr.png(Odd too, since Markus has never needed to use a raft.)

http://i.imgur.com/BfusJqV.png

http://i.imgur.com/OuW0d90.png

http://i.imgur.com/P3TzaIO.png

http://i.imgur.com/38vmM2N.png

http://i.imgur.com/GKV5Qsg.png(...What? Rain in a Gate? Oh, and lovely fps.)

http://i.imgur.com/HEwC3fL.png

User avatar
Nuno Castro
 
Posts: 3414
Joined: Sat Oct 13, 2007 1:40 am

Post » Sun May 18, 2014 2:01 am

Mooch sends her thanks for the comments. The remaining Mooch shots I had ready to post have been put up for a while. When I get to another break I’ll try to put them into smaller lots so as not to overload everyone.

I don’t have any new Baa and Mooch shots ready, so here are the screenshots of some glitches I dug up while looking for Mooch stuff among the 49K Oblivion screenies. Yeah, that’s really how many there are.

http://i.imgur.com/gMhFMsU.jpg

http://i.imgur.com/dtrwdKT.jpg

http://i.imgur.com/CTOwSx5.jpg

http://i.imgur.com/t7cblYa.jpg

http://i.imgur.com/eIR2FaI.jpg

http://i.imgur.com/pyRe6OH.jpg

http://i.imgur.com/VLzq9gN.jpg

http://i.imgur.com/4y4Fs6O.jpg

http://i.imgur.com/bQryxQG.jpg

User avatar
Elizabeth Lysons
 
Posts: 3474
Joined: Fri Feb 02, 2007 7:16 am

Post » Sat May 17, 2014 9:41 pm

I actually laughed out loud when I saw the crazy countess! :D

And about Baa and Mooch, that′s not an embrace. It′s a friggin merge! :rofl:

User avatar
STEVI INQUE
 
Posts: 3441
Joined: Thu Nov 02, 2006 8:19 pm

Previous

Return to IV - Oblivion