Not be able to remove an equipped weapon? Getting a character to hold a weapon or shield is easy business, but they just put (can) it away.
*edit*
Think I found it.
Not be able to remove an equipped weapon? Getting a character to hold a weapon or shield is easy business, but they just put (can) it away.
*edit*
Think I found it.
Could you elaborate on what you found? People around here could be interested. Thanks.
actorRef.EquipItem(myItem, true)- Hypno