How to add perk effects to a custom summon

Post » Sat May 17, 2014 9:40 pm

Hello,

I have made a custom summon in the creation kit and was wondering if it will be affected by the conjuration perk tree?

if not how do i make it so it is?

I would like the creature to benefit from the Atromancy segment of the conjuration tree i.e twin souls will allow me to summon two ect..

is this even possible?

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Dan Endacott
 
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Post » Sun May 18, 2014 9:32 am

ok i've done some digging but still cant seem to figure this out. I would be nice to have elemental potency and twin souls to my summons :(

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Keeley Stevens
 
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Post » Sun May 18, 2014 4:44 am

Twin Souls changes the actor value that controls the max commandable actor amount. If you set up a spell that summons two minions, you automatically keep them if you own the perk. "Elemental Potency" is more or less just a condition perk. It does nothing on itself beside telling spells what to do.

Let's take the "Conjure Flame Atronach" spell. It contains two magic effects. The first summons the normal Atronach and the second effect summons a potent version of it. If you just have the "Elemental Potency" perk, the one from the first effect is immediately destroyed and you keep the potent version. With a present "Twin Soul" perk, you keep both Atronachs.

You can look at these records to get an idea how they work together:

  • ConjureFlameAtronach (spell)
  • SummonFlameAtronach (magic effect)
  • PerkSummonFlameAtronachPotent (magic effect)

Basically you only need to create a duplicate of your currently used magic effect. Associate a stronger NPC with it and place the same conditions on your effects like the two effects mentioned above hold. After that add the new effect to your spell.

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Mariaa EM.
 
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Post » Sun May 18, 2014 12:29 am

so if i make the spell summon two of my creature, it will summon one unless the twin souls perk is active? How do i get the creature to be recognized by the perk? My understanding is not all Conjured creatures work with twin souls straight of the bat ie. conjure familiar you cant have two with the twin souls perk??

secondly, your saying that if I make a stronger version of my creature, then tell the spell to summon both it will summon the stronger one if potency is active. but how do I get it to recognize it in the perk. Do I call it "potent creature name"?

if what you say is true and all i do is make a second creature and apply to the spell then surley I would have one weak and one strong creature with twin souls. Is that how it works?

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James Baldwin
 
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Post » Sun May 18, 2014 12:27 pm

ok i got it work with dual casting (thats hard coded into the game regardless) and twin perks. Just got to figure out atromancy and potency :smile:

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Jessica Thomson
 
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Post » Sun May 18, 2014 1:10 pm

For "Atromancy" you must add one of these keywords to your spell: MagicSummonFire / Frost / Shock. As said above, you need a magic effect that associates a stronger NPC and you must place the perk condition on the effect. Just check the two magic effects I mentioned before. http://abload.de/img/meixit0.png You can copy the condition by right-clicking on it. Paste it into both of your effects and change the value from your normal effect to zero.

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Brittany Abner
 
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Post » Sat May 17, 2014 11:20 pm

many thanks for your help - I am going to give this a shot now. Hopefully I am gonna have a summon thats able to reap the rewards of the conjuration tree.

what does changing the value to zero do?

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lauren cleaves
 
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Post » Sat May 17, 2014 9:34 pm

It just determines what effect is used by the spell depending on the presence of the "Elemental Potency" perk. The condition checks if the player has the perk or not. One means yes and zero means no.

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Tyrel
 
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Post » Sun May 18, 2014 4:15 am

Ahh ok. that makes sense.

Well thank you Lifestorock for all your help.

I have now achieved what I have set out to do. My summoned creature gets benefits from the conjuration tree! including: atromancy, elemental potency and Twin souls

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Sierra Ritsuka
 
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Post » Sun May 18, 2014 3:14 am

Congratulations! :banana:

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Jonathan Egan
 
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