One small thing that is starting to bug me more and more is how empty the streets are in towns. I have a mod that spawns enemies that works extremely well now, I have been wondering a lot lately about applying some of my tricks for that mod to a mod that would fill the streets in the main towns with "extras".
These NPC would NOT have any use except to just filling up the area around the player to create the atmosphere that I see missing for now.
So they would be spawned and deleted dynamically around the player and have extremely minimal code attached to them (no AI except for a wander package that would keep them just walking around near the player while in the town.
I welcome any modder to run with this idea as I am more interested in just having such a mod made and working well than making it a project for myself. However I may start on this idea once I get back to skyrim from my "Wolfenstein the new order" break from Skyrim.
I will need to look and see what SKSE and vanilla functions there are to remove AI form the actors and rename them as they will be spawned using local actors as "seeds" (as I do in my enemies spawn mod). Then add a wander package to stay close to the player while the player is in town but outdoors. I guess I will need a script on the player to handle the spawns and deletions.
Can anyone add to my plans any ideas on how to minimize the impact this will have on the game resources?
I can delete them if combat breaks out in the town (they will run for their lives or cower refusing to engage in combat) so this should have almost no impact on combat.
Have I thought of everything?