Hi,
I already followed many ways i found on internet, but I always end wrong.
Does someone get a REAL WORKING tuto on how to mod on created landscapes (with LOD, etc) ?
Example :
I created a .esp with a worldspace, and with working lod files.
When I load it in the CK, I can do whatever I want. When I end saving my stuff and reload it in the CK, there's two things that are always wrong :
- The game makes a DUPLICATE of the worldspace, and I end with 2 worldspaces, one clean and the other with ONLY the items I added in it.
- The LOD disappears. I end up seing a single quad of cells...
So the question is : How do I have to do to be able to rename the worldspace (which has a generic name used just to test map creation, like abc01), without losing LOD ?
And what can I do to work on the landscape, static, etc, without the game creating automaticly a duplicate, and being able to reload the same modified map later ?
I hope I was clear enough.
Another question : If I convert my esp into esm with Wyre Bash, does the lod file still stays the same ?
Thanks...