How to stop a package?

Post » Sat Jun 07, 2014 11:46 pm

Greetings,

This is the first time I try to create a mod, so I wanted to make an easy quest.

Here is the situation right now :

- The quest starts when the player talks to an existing NPC.

- The NPC tells the player to follow her. When the dialogue ends, a scene starts, and the NPC travels to a specific location.

- When the NPC is arrived, a Forcegreet package is activated. Thus, the NPC engages a new dialogue with the player.

Everything seems to be working fine, but the problem occurs right after this : when the second dialogue is over, the Forcegreet package keeps going. Therefore, the NPC continues to follow and to greet the player over and over again, and she won't go back to her usual AI packages.

So here is my question : how do I stop a package from occurring?

At first I thought I had to apply a quest stage condition on my Forcegreet package, but it wouldn't stop even after the quest stage changes.

I also thought about creating a boolean, but I have no idea how to do that.

I guess it's quite a noob question, but I can't seem to solve this.

Sorry for the poor english by the way.

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