Because anything with Vehicles in it is automatically a GTA clone AMIRITE GAIZ? LOLOLOLOLOLOLOL!!!!!!
So yeah should Fallout 4 have vehicles and stuff?
Because anything with Vehicles in it is automatically a GTA clone AMIRITE GAIZ? LOLOLOLOLOLOLOL!!!!!!
So yeah should Fallout 4 have vehicles and stuff?
Uhh Welcome to the forums I guess. I wish your original post was a little more formal.
Now, vehicles. Its a waste of time in the current system. The map would have to be bigger and Fast travel would have to take a backseat (I think). It would take a lot of time to make it and I don't think many people would use it if Fast Travel was as accessible as it is now. As in, only being able to fast travel between towns would be a step in the right direction.
The amount of work required to make a car in Fallout 4 (for example) and Fallout 2 would be and are vastly different. It would take such a long time for Fallout 4 while in fallout 2 its quite quite easy to make.
Were ya the one with the golf cart sig (mod)?
I still just feel like it would take a lot of time. GTA driving mechanics are pretty good. My view on the matter comes from me just playing similar-ish games and I found that the driving mechanics just aren't the same polish. I guess bethesda could create a driving mechanic, though I wouldn't say it'd be on par with GTA.
Another large obstacle would be world-design. Every area would have to keep vehicles in mind (which isn't bad), it just can limit world variety.
Also. Was looking at a list of games using gamebryo on wiki. Haven't really found any game with driving in it except a game named 'drive city'.
I'm not opposed to vehicles in general, however, I want it limited to 1-2 usable cars (The rest are just well textured set pieces for things like, say, vertibirds or NCR army trucks. Also, if your car runs out of power, it stays where it is until you get more MF Cells and if it's driven into a river or blown up, it's gone for good in that playthrough. Anything less cheapens the value of a functioning vehicle in the Wastes.