new elder scrolls VI

Post » Mon Jun 16, 2014 7:48 am

this is what i have got so far coming up with more

Gaming start up.

First game.

Skyrim rule.

Where and when is it based.

This skyrim is based 1000 years after elder scrolls V. The location is east of skyrim in a country called meladoor.

Holds and the size of them.

Lazora - capital of meladoor

Latitude- midium sized city.

Drewisdon- home of many mages but a rather small village.

Eden- forest biome- city in the trees- medium sized.

Buttle ark- trading city- coastal- big in size.

Durlsted- city in the valley- medium in size.

Whitewalk- snow biome- small in size.

Character s that you can be.

-Each character starts with an element that they can control.

Necromancer- air element- best skills are one handed, misdirection magic, pick pocketing.

Dwarf- earth element- best skills are: one handed, two handed, blocking.

Wood elf- earth element- best skills are: archery, sneak, speed.

Argonian- water element- best skills are: brewing, speech,

Mercenary- earth element-best skills are: speech destruction magic, one handed

Nord- fire element-best skills are: one handed two handed heavy armour

Human wind element- no best skill.

Galva ( dragon scaled)- fire element-best skills are: all magic, light armour, speed,

Where these characters live.

Snow elves- ice caves

Dwarfs- high mountains

Necromancers- sky

Argonian- under water

Mercenary- none

Galver- under ground

Wood elf- tree cities

Weapons

Sword, war axe, mace, hammer, long sword (hit from a further distance), battle axe, knife,

Ranged weapons

Crossbow, bow, throwing knife, blade star, spear

Makes of weapons

Elven, bone wood (Galva make), sapphire (rare to find), emerald (extremely rare to find), dragon scale (when forged does not have an enchantment on but when found it does)(also a Galva make), steel, iron, dwarven, moon rock

When forging you can make different ends to a weapon

Skills 20-100

New skill trees

Agility- Increase movement speed (1-5)

Increase jump height (1-2)

able to climb on walls for a short amount of time

climbing through trees is 50% faster.

Water element (depends on your character)

Fire element (depends on your character)

Earth element (depends on your character)

Air element (depends on your character)

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Heather beauchamp
 
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Post » Mon Jun 16, 2014 2:36 am

10/10

Bethesda hire this guy

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Rob Davidson
 
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Post » Mon Jun 16, 2014 6:22 am

I believe there is a separate thread for discussing future TES games. Nice ideas though ... which is why Beth will never use them. To logical and the main stream would never get it.
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Imy Davies
 
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Post » Sun Jun 15, 2014 11:40 pm

TES Dwarves (Dwemer) are gone.
TES VI wont be Skyrim 2.
Everything else... ???
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darnell waddington
 
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Post » Mon Jun 16, 2014 6:09 am

lore breaking at every turn, but sounds like a great idea for a separate game.

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Spencey!
 
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Post » Mon Jun 16, 2014 8:37 am

Yeah, doesn't sound like anything TES other than a couple of terms. Sounds like it should be a whole other IP.

Dwarves are gone, and they weren't traditional fantasy Dwarves either.

Snow Elves are pretty much gone. All that's left is the Falmer.

East of Skyrim is Morrowind, and then the ocean.

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LuCY sCoTT
 
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Post » Mon Jun 16, 2014 6:07 am

Yeah, this isn't Skyrim related. If you want to post speculation or ideas about the next game, use this forum: http://www.gamesas.com/forum/26-the-elder-scrolls-series-discussion/

There are threads in there for the next game or the direction of the series or whatever.

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Laura-Lee Gerwing
 
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