I've been playing New Vegas off and on for almost 3 years now and have made many characters, but never beat the game. The furthest I got was beating the first 3 DLC's, and the main quest up to killing a certain someone for a faction of your choosing. All my characters run into the same problem: At higher levels they become too powerful because I designed them too well (power gaming).
One thing I have noticed is that I particularly like a character that is a survivalist sort of character that makes use of what is around him and keeps his equipment relatively simple.
I am debating between going strictly guns, strictly melee, or a mix of both. When it comes to guns I really like guns that are one shot per trigger pull (semi-auto, lever action, bolt action, pump action, etc.), and I also like guns that are fairly sturdy (not sniper rifles).
For melee I would want to avoid weapons that are powered in some way like chainsaws, thermic lances, shishkebabs, super sledges, etc. I am ok with using throwing weapons (I have a mod that makes thrown weapons retrievable if and only if it hits an enemy).
I also need to address my issue with my characters being over powered, preferably without changing the difficulty setting. I am thinking either doing this through not picking top of the line weapons, not going for max crit damage and chance, avoiding certain perks, or a combination of 2 or more of the above.
I think making a character where I don't spend hours meta-gaming to make them as optimal as possible would be a relief.
In general, I want a character that can spend a long time away from home and sort of drift from place to place. Maybe set up camp for the night somewhere and lay some mines to guard me. A character with a light loadout that doesn't need to weigh himself down with excessive amounts of loot to keep up a massive flow of caps to fund his adventures. I'm thinking of possibly making this guy a no fast-travel character as well.
So, can anyone suggest some good weapons? Should I go melee, guns, or both? Should I lay off making crit focused characters? Are there any perks I should avoid? Are there any perks I should definitely take?