Adding looped ambient sounds to regions

Post » Fri Jun 20, 2014 12:57 pm

Here's the deal... I want to add new, seamlessly looping ambient sounds to various regions throughout the worldspace which will always play when you are in that region. To start off, I made a sound for use in The Gold Coast. So I created the sound, made it loop, made sure it plays at every time of the day... Then I went into the Region editor, added the sound to the sound list for every Gold Coast subregion, gave it a 100% chance to play and made sure all weather conditions are checked. But when I wander around the coast ingame, I can't hear the sound at all. What gives?

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Channing
 
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