I need help. (voice changes and shout voice)

Post » Thu Jun 26, 2014 9:24 pm

am using an dead(author disappeared) Race mod that I want to update for SkyRe.
Currently I am trying to patch this up and use the Elfhaughty voice for shouts with MaleBrute.
've tried making path folders and placing the shout voice files over there to no avail. So far I could not find any good information about doing such changes. In the CK wiki I can't find anything related to this...
So what I am in need of help so far is with that, it seems to be the only thing not working for me.
So some of my doubts are: For the shout voices to be read by the mod do I need to address them through the Quest Shouts in order to make them valid? Can I simply place the folder order and the game will take care of finding them no matter what?(so far this one didn't work) And how can I make the race compatible with Dawnguard, I've read around that many Racial mods get pretty ugly conflicts when u become a vamp/werewolf. That being said I am very worried that I'll not be able to become a vamp in my current save or something...
In the case of the folder order, should I address them as "../MyMod.esp/MaleBrute" or the classic "../Dawnguard.esm/MaleBrute" "../Skyrim.esm/MaleBrute" "../Dragonborn.esm/MaleBrute"? None of those worked without editing the Quest Shout, if edited, I need a guide to understand exactly what to do because as far as I've fooled around with the CK I could not understand exactly how it works, the naming of the shouts is really confusing in the CK...
Thanks in advance.

PS: For anyone wandering what's the problem with the voice is that whenever you change the voice type out of the default skyrim player voices the shouts become silent
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Fanny Rouyé
 
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