Uvirith's Legacy 3.3 Christmas Wishlist 2014

Post » Fri Jun 27, 2014 5:25 am

While going through bug reports and screenshots for the website, I surveyed what would need to be done for Uvirith’s legacy 3.3, and the outlook is good. There’s not a lot of bugs, and most seem fixable. I won’t have a whole lot of time to work on it, but I figure a healthy estimate for the next update, with a lot of wiggle room, is the end of this year or beginning of the next. So, tentatively December 2014, or January 2015.

This gives plenty time to compile a wishlist for tweaks or new features you’d like to see. I’ve already compiled one of my own:

  • Improve the Tome of Knowledge Quest somehow. As Eddie’s final chore, it’s pretty anticlimactic. It’s the only quest nearly unaltered from Uvirith Inside.
  • Make building Primus Plus! more involved. Only having to find five scrap metal for him is kinda weak. You should at least have to find his head, since I already have a head mesh for him in case he breaks.
  • Find some good meshes/textures for any stuff left over that isn’t unique, like Gothren’s magical buglamp.
  • Make all Books of Daedric Summoning available to non-Telvanni players.
  • Enliven area outside the vault? It’s a big open space, kinda too big, too empty. I’m not sure what I want to do with it, but I want to do something. More ’shrooms maybe?
  • Make the Vault build take longer, and have it constructed in stages? I’ll want some player feedback on this idea before I touch anything.
  • Also, does anyone think the training dummy breaks too fast since I tweaked its script?

I have the complete list of reported bugs from Jasons073, along with abot’s script fixes (thank you again, both). I also found a couple minor bugs while doing a speed-run for better screenshots. I’ll probably slowly peck away at that first, so if the Christmas deadline creeps up on me, I’ll at least have all the bugs fixed for release.

Also, the website’s update is complete (linked in my sig), though I may add more features later. The whole site is searchable, especially the walkthrough, faq, and troubleshooting pages. So you if type something like "can't stop levitating", the page with the solution should show up near the top.

How about a reviews section? Should I have one with open comments so people can leave them?

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Luis Reyma
 
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Post » Fri Jun 27, 2014 8:33 am

That's great news! This is one of the mods I have always wanted to use but last year when I was doing my Morrowind install, it was right before 3.2 was to release and I went ahead and installed BUUG, thinking after doing a playthrough of that I would install BUUL with UL 3.2 for my next playthrough. Of course, I never got around to finishing that BUUG playthrough (I am a bit of an ADD player) and went back to other games for a while, but doing a Telvanni playthrough with UL is on my bucket list. So I am glad to hear you are still working on improving it.
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Chelsea Head
 
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