Draugr Waves in boss room

Post » Wed Jul 02, 2014 9:52 am

Hi. I have spent a couple of hours trying to find out how to make draugr wake up in waves similar to the way they do in Dustmans cairn and Hillgrunds Tomb. I have found the scripts associated with the waves but i have not managed to recreate it or find out how the scripts work together. The scripts are attached to the draugr and to Trap Linker markers. the trap linkers are named after the waves of draugr (1-7) adn there is also one of the Trap Links that are named "dunDustmansCairnEndController" That is linked to every one of the draugr with the keyword TrapLink. This main trap linker marker has an activate parent that start the waves (in this case Ysgramors Axe Part 07). The other linkers do not have any activate parents, which is what i don't quite understand.

Any help would be VERY appreciated!

Sorry for poor grammar and spelling. English is not my native language.

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StunnaLiike FiiFii
 
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Post » Wed Jul 02, 2014 6:23 am

I will post the sripts associated tonight, i don't have the time now, sorry...

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Jessica Nash
 
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