just having a look in tool kit cant find a few guns or ammo type
linking player to relay to ammo and gun did not auto give items on spawn
did I miss some thing or is this function 0 in this viz of editor?
ai besides hide option how do you get simple control of ai for example
A.guy with pipe has no function to move to target with out a set path to reach target a strait line basically
as cant clip funnel to direct /restrict path for hiding with weapon ai cant reach there objective by been
clamped. So one would think a spline path like rail track to control movement parameters around and threw smoother ,thus gaining fluidity in movement and in so a new path of ai "laying tracks" and so junctures and so forth for manipulation of ai. further more giving the ai more control, even better the ai can have a variant of paths to chose from /tracks of play in so doing defining ai's function around geometry as well as giving the ai organic thought to hybrid tracks of function, there by controlling ai ,instead of force location placement .
maybe its in here or maybe it should be
its sad I cant code any way
kind of miss creating the funk
like
hide 1
teleport 1
triggered ? lost on this as ido not see this action