Looking for birthsign mod

Post » Mon Jul 07, 2014 2:49 pm

Hello,

once again, I'm looking for certain mod. This time it is birtsign rebalancer. I read about Birthsigns are more fun, but I'm not sure if it is balanced enough. So I wanted to ask you about your experience with this and other birthsign mods.

Thanks in advance :)

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Da Missz
 
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Post » Mon Jul 07, 2014 8:32 pm

Hi there. I had also considered BAMF in the past, but the changes done by it were a little too much for my taste. Instead I use the Balance - Character module from Wakim's Game Improvements. It is good if you want not too radical, small balancing changes to birthsigns. The changes are as follows(taken from readme):

-Increased Tower Key power open magnitude from 50-50 to 60-60

-Increased Star-curse poison from 3-3 to 3-6 magnitude
Added resist poison 25% to The Serpent

-Increased Blood of North magnitude from 2-2 to 2-4, duration from 30 to 45
Added fortify endurance +10 to Trollkin

-Added Moonshadow spell to The Shadow, chameleon 25-40 for 15 seconds, cost 5

-Added fortify luck +10 to The Thief

-Added fortify strength +10 to Wayward

-Added Charioteer Power +50 Athletics, +25 speed for 60 seconds.

-Added Wizard's Brand (existing but unassigned power) to the Mage. [Shock Damage Magnitude 50-50 area 12]

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Lyndsey Bird
 
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