These things can be changed. For some reason you are ignoring the fact the Gstaff in that one gog.com topic said that they heard us PC gamers who want the 3 old Fallout video games released 100% Digital Rights Management (DRM) free for sale on gog.com. Gstaff said he discussed it with Pete Hines at the office or something like that.
It can pave the way for ZeniMax Media Inc. and Bethesda Softworks to release every single PC versions of video games that they developed and published since they have been a video game company since the 1980's for sale 100% Digital Rights Management (DRM) free for sale on gog.com.
ZeniMax Media Inc. and Bethesda Softworks releasing every singe PC versions of their video games 100% Digital Rights Management (DRM) free for sale on gog.com hopefully they will end up selling 100% Digital Rights Management (DRM) free physical boxed versions of the PC versions of the video games that they publish to brick and mortar retailer stores world wide.
Indie video game development companies and indie video game developers are the only ones that make sense to release the PC versions of the video games that they develop 100% Digital Rights Management (DRM) free for sale on gog.com or for sale on Steam or for sale on both of those digital distribution retailers.
AAA video game publishing companies and AAA video game development companies have the money to release 100% Digital Rights Management (DRM) free physical boxed versions of the PC versions of the video games that they publish and develop to sell to brick and mortar retailer stores. AAA video game publishing companies and AAA video game development companies have investors investing money in them. Most of them do anyways they are on the stock market. While ZeniMax Media inc. and Bethesda Softworks is not they still have private investors.
ZeniMax Media Inc., Bethesda Softworks, and Bethesda Game Studios earned about $1.3+ billion dollars (USD) from sales from selling The Elder Scrolls V: Skyrim. The physical boxed version of the PC version of The Elder Scrolls V: Skyrim sold 3.48 million copies.
http://www.vgchartz.com/gamedb/?name=The+Elder+Scrolls+V%3A+Skyrim It's at 3.48 million copies sold because it was updated in like September 2013 I think.
If ZeniMax Media Inc., Bethesda Softworks, and Bethesda Game Studios released 100% Digital Rights Management (DRM) free physical boxed version of the PC version of The Elder Scrolls V: Skyrim for sale to brick and mortar retailer stores world wide they would of sold another 2 million copies.
Right now ZeniMax Media Inc., Bethesda Softworks, and Bethesda Game Studios sold a total of 6+ million copies of The Elder Scrolls V: Skyrim. Where on 11.11.11 about 2 months or so after The Elder Scrolls V: Skyrim released for sale I knew that they sold 5+ million copies of the PC version of The Elder Scrolls V: Skyrim physical boxed versions of the PC version of The Elder Scrolls V: Skyrim + Steam. Before that arstechnica.com Steam mining data base and through sales, sales as in instead of selling the PC version of The Elder Scrolls V: Skyrim for $60 dollars (USD) they sold the PC version of The Elder Scrolls V: Skyrim for anywhere from $7 dollars (USD) to $30 dollars (USD) they sold another 1+ million.
2.85 million physical boxed versions of the PC version of The Elder Scrolls V: Skyrim getting sold just about 2 months after it released for sale at $60 dollars (USD) is $300,000,000 dollars (USD). ZeniMax Media Inc., Bethesda Softworks, and Bethesda Game Studios earned all of the money they spent on development and marketing back.
If we don't fight for what we want and just "deal with it" with the consequences and have every single PC versions of video games in existence sold on Steam exclusively or sold digitally only. We can lose our rights. Do you think VALVe will be a video game company for ever? VALVe can go bankrupt and take Steam with them in the next decade or 2. Same goes for gog.com. Where if I own a physical boxed version of the PC versions of video games, especially 100% Digital Rights Management (DRM) physical boxed versions of the PC versions of the video games. I can play them when VALVe goes out of business and Steam some how disappears from the internet for ever or if gog.com goes out of business. If gog.com goes out of business though I won't lose the PC versions of the video games that I purchased from gog.com because they are 100% Digital Rights Management (DRM) free, The PC versions of the video games sold on gog.com do not have any copy protection client software of any type.
Gabe Newell said that VALVe has a key or something like that in place so if VALVe ever goes out of business to let every single PC versions of video games sold on Steam that use Steamworks to go 100% Digital Rights Management (DRM) free. What if VALVe never delivers on this promise that Gabe Newell promised? What if VALVe loses everything that they have that's Steam related on their hard drives and servers because of I don't know natural disasters? What if some one accidentally destroys everything, somehow?
The physical boxed versions of the PC versions of the video games I can still play 10 years from now, 20 years from now, even 30 years from now. All I do is put the CD disc or DVD disc in my CD-ROM drive, DVD-ROM drive or Blu-ray drive, click to install the video game, then click to play the video game after the video game finishes installing. I will be ok with disc checks where after you finish installing the video game on your PC if you try to play the PC version of that video game without a disc in your CD-ROM drive, DVD-ROM drive or Blu-ray drive, it sayd please insert disc to play. I am 100% ok with this kind of disc check.
Since the PC versions of video games can get mods and patches to work on modern Operating Systems (OS'). I can just go look on mod web sites to download those patches from PC gamers who are modders and PC gamers who are also both modders and programmers to make the PC versions of those video games work 30 years from now on Windows XX.
I still own the physical boxed versions of the PC version of Unreal and Unreal Tournament from 1998 and 1998 and can install it on my main PC which has Windows 7 64-bit installed. I also have a old PC that has Windows XP installed on it still to play the PC versions of Unreal and Unreal Tournament on it when I want to for nostalgic purposes.
I still have the physical boxed version of The Elder Scrolls III: Morrrowind, about 6 physical boxed versions of the PC version of The Elder Scrolls III: Morrowind.
I still have 2 physical boxed versions of the PC version of The Elder Scrolls IV: Oblivion and 1 physical boxed version of the PC version of The Elder Scrolls IV: Oblivion's expansion pack Shivering Isles.
I have about 200+ 100% Digital Rights Management (DRM) free physical boxed versions of the PC versions of the video games that I purchased since 1998 sitting on my shelf all of which I can install on all of my PC's without needing any internet connections at all or worrying if CD Projekt RED shuts down gog.com or if VALVe goes out of business taking Steam with them.
Read this about the digital future for the consoles, which I read about yesterday.
http://www.neogaf.com/forum/showthread.php?t=853750
This guy got his PlayStation Network (PSN) account permanently banned and lost over 100+ video games and DLC's. Is this the future you want? Do you want a 100% digital future like this? What about PC gamers who have monthly data caps of xGB's or xxGB's or xxxGB's a month and if they go over with downloads their Internet Service Providers (ISP's) will charge them extra money for that month.
Do you know how easy it is to go over 300GB's a month if you download a bunch of video games, mods, movies, whatever? Do you want PC gamers who have Internet Service Providers (ISP's) who put data caps only you monthly to not be able to download their 50GB video games because 6 50GB video games is already 300GB for the month which will get you to get charged to pay money for going over the limit.
I have Comcast, Comcast is the only Internet Service Provider (ISP) in my area. Right now I have a unlimited data cap. But sometimes for whatever reasons Comcast puts a 300GB monthly limit on me. Comcast did this to me a few months ago, and a few times in 2013, 2012, and years before 2012.
100% digital future is not beneficial to AAA video game publishing companies and AAA video game development companies who can still earn a lot of money from selling the physical boxed versions of the PC versions of the video games that they publish and develop to brick and mortar retailer stores world wide.
As I showed you with that vgchartz.com web site. Selling physical boxed versions of the PC versions of video games especially 100% Digital Rights Management (DRM) free physical boxed versions of the PC versions of video games to brick and mortar retailer stores world wide is very profitable.
CD Projekt RED said it is, SEGA showed they earned more selling physical boxed versions of the PC versions of the video games that they publish to brick and mortar retailer stores world wide digital was behind by 100,000, and inXile Entertainment's CEO Brian Fargo believes it's very profitable, along with Deep Silver joining in in 2014 thanks to gog.com convincing them.