See if you can find the TES4LODGen thread. I don't know how it processes files, so you may not be able to figure out what the issue is from withing TES4View.
Good luck!
- Tomlong75210
http://www.gamesas.com/bgsforums/index.php?showtopic=973926
[RELz, WIPz] Mesogea Total Conversion- Thread V, Truly vast Earth historical fantasy project.
It's going. Only about 3 active members right now,
And it is amazingly large - so big - so wish that Cyrodiil was this size.
Hmmm, I tried to go to the Mesogea forums today and I get this message: "lightningshore.freeforums.org was removed by the forum admininistrator on Dec 6, 2009."
Does anybody have the email of thekarithian? It could be a website error, although it seems a bit more... specific than a random error.
This post has been edited by Citizen86: Dec 6 2009, 10:19 AM
thekarithian
Find Member's Posts Dec 6 2009, 10:28 AM Post #200
Disciple
Major problems guys. A total hard disk failure has wiped the mod clean, combined with a major family problem too. A total wipeout I am afraid. Unfortunately the whole thing for me stops here. The end of an era. I was asked to renew the forum a couple of days ago and after a frantic effort to salvage what I could, I have to accept the end of the road.
Luckily you folks already have the files downloaded and can carry the work on. Sorry its been abrupt.
Sorry to hear about the family problems, it's never easy... and too bad about all the hard work that's gone into the project. But, things do happen...
I don't know how much more work I'm going to be able to put into the project either, especially if the man who's world it was won't be continuing. It was a great project, one that I had fun working on. Thanks for the good times and experience.
Rohugh
Cuddly Bear
Group: Moderators
Joined: 12-August 05
From: Andaluc?a, Espa?a.
It seems that this has been put on hold, so for that and post limit I am closing this thread.
Landmass: Complete
Regions: Complete
Meshes: Hundreds of unique meshes, more added frequently.
Quests: In preparation. We need quest makers.
How big is this mod then?
It is as large as the Construction set will comfortably allow. Tamriel covers about 3x3 quads, a quad being 32 cells square.
Mesogea is a massive 16x16 cells, some of which is ocean, but the landmass is litereally far beyond what can be seen and
by fast horse would take a week or two to cover, whereas you can probably cross Tamriel in less than three days.
Are there any quests yet?
The main locations for the primary quests are being populated now with NPC's. We are recruiting.
What is new about this? Isnt it just a bigger version of Oblivion?
The mod uses the Oblivion engine and plenty of content however as the planet this is set on is our own Earth thousands of years ago. There is no room for lizardmen and catpeople. Some Oblivion creatures do not fit into the mod so they are left out. However a huge number of beasts that could not sensibly be in Oblivion will be found in Mesogea. Sabre tooth cats, Mammoth, Elephants, ancient predators and herd beasts, fantasy Greek, Roman, Persian and Egyptian beasts can also make an appearance.
sigh.
a closed thread and only three people working on it and the guy with the files loses them all and there is Life Calling him to be there full time.
another promising mod bites the dust!! guess this error cannot be fixed from their end.
a total conversion at that.
to think that i installed Oblivion on my slower computer just for this mod! well at least I have a game to play, i better not use this mod at all....
freestone
edit.
Mesogia.
the two download sites now do not have it. their fourm is gone. the homepage is there but now is about a wargame.
RIP !
freestone