Hi there,
I started playing Skyrim again and I decided to Mod my game to get a better more unique experience.
I used Gopher, the Youtuber's guide to Mods and added some other mods which I liked.
But unfortunately I keep getting Random CTD's.
It has happened when:
- I Have entered Whiterun
- Left Whiterun
- Entered the hall in Windhelm
- Pressed the Quicksave button
- And once when I changed the hotkey button for something in the Favourites menu
I will attach my Mod List and Skyrim.ini's if that helps at all. I would really appreciate any help.
Mod List:
1 - http://gyazo.com/2478a20c11fa33b9adbc95b20cbda498
2 - http://gyazo.com/460ed89e9d2932c84ebb4d3895a7f3b1
3 - http://gyazo.com/fc33b93945f2f563d68a7e9c21d81f00
[Gyazo is just an Image capture software. I didn't know any other way to get my Mod list]
Skyrim.ini
SLocalSavePath=Saves\Haa'ziq Ahaamed\
sLanguage = ENGLISH
uExterior Cell Buffer = 18
uGridsToLoad = 3
sIntroSequence =
bBorderRegionsEnabled = 1
iLargeIntRefCount = 131072
fFlickeringLightDistance = 8192
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bMultiThreadMovement=1
bUseThreadedMorpher=1
[Display]
fShadowLODMaxStartFade = 1000.0
fSpecularLODMaxStartFade = 2000.0
fLightLODMaxStartFade = 3500.0
iShadowMapResolutionPrimary = 2048
bAllowScreenShot = 0
fSunShadowUpdateTime=1.000
fSunUpdateThreshold=0.500
[Audio]
fMusicDuckingSeconds = 6.0
fMusicUnDuckingSeconds = 8.0
fMenuModeFadeOutTime = 3.0
fMenuModeFadeInTime = 1.0
[HAVOK]
iNumThreads=5
[Grass]
bAllowCreateGrass = 1
bAllowLoadGrass = 0
iMaxGrassTypesPerTexure=7
[GeneralWarnings]
SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList =Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2 = Skyrim - Voices.bsa, Skyrim - Voicesixtra.bsa
bInvalidateOlderFiles =1
SInvalidationFile =ArchiveInvalidation.txt
[Combat]
fMagnetismStrafeHeadingMult = 0.0
fMagnetismLookingMult = 0.0
f1PArrowTiltUpAngle = 0.7
f3PArrowTiltUpAngle = 0.7
[Papyrus]
fPostLoadUpdateTimeMS = 800.0
bEnableLogging = 0
bEnableTrace = 0
bLoadDebugInformation = 0
fUpdateBudgetMS = 800.0
iMinMemoryPageSize=256
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=2457600
[Water]
bReflectLODObjects =1
bReflectLODLand =1
bReflectSky =1
bReflectLODTrees =1
[BackgroundLoad]
bLoadBackgroundFaceGen = 1
bSelectivePurgeUnusedOnFastTravel = 1
bBackgroundLoadLipFiles = 1
bUseBackgroundFileLoader = 1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
[Interface]
fBookOpenTime = 500.0
[Actor]
fVisibleNavmeshMoveDist = 12288.0000
[Animation]
bMultiThreadBoneUpdate=1
[Decals]
bDecalMultithreaded=1
[LightingShader]
fEyeEnvmapLODEnd=0.0
fRefractionLODFadeEnd=0.0
Skyrimprefs.ini
fBrightLightColorB = 1.0000
fBrightLightColorG = 1.0000
fBrightLightColorR = 1.0000
iStoryManagerLoggingEvent =-1
bEnableStoryManagerLogging =0
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1
[Imagespace]
bDoDepthOfField =1
iRadialBlurLevel =1
[Display]
iBlurDeferredShadowMask =3
fInteriorShadowDistance =3000.0000
fShadowDistance =4000.0000
iShadowMapResolutionSecondary = 1024
iShadowMapResolutionPrimary = 2048
iShadowSplitCount = 2
iMaxAnisotropy =1
fLeafAnimDampenDistEnd =4600.0000
fLeafAnimDampenDistStart =3600.0000
fTreesMidLODSwitchDist =3600.0000
fGamma =1.2400
fDecalLOD2 =1500.0000
fDecalLOD1 =1000.0000
fSpecularLODStartFade =920.0000
fShadowLODStartFade =200.0000
fLightLODStartFade =1520.0000
iTexMipMapMinimum =0
iTexMipMapSkip =0
iWaterMultiSamples =0
iMultiSample =1
iShadowMode =3
bTreesReceiveShadows =1
bDrawLandShadows =1
bFull Screen =1
iSize H =1080
iSize W =1920
fMeshLODFadePercentDefault =1.2000
fMeshLODFadeBoundDefault =256.0000
fMeshLODLevel2FadeTreeDistance =2048.0000
fMeshLODLevel1FadeTreeDistance =2844.0000
fMeshLODLevel2FadeDist =10000000.0000
fMeshLODLevel1FadeDist =10000000.0000
iScreenShotIndex =2
bShadowMaskZPrepass =0
bMainZPrepass =0
iMaxSkinDecalsPerFrame =3
iMaxDecalsPerFrame =10
bFloatPointRenderTarget =1
sD3DDevice ="AMD Radeon R9 200 Series"
bFXAAEnabled =0
iShadowMapResolution =2048
fShadowBiasScale =0.2500
iShadowMaskQuarter =4
iAdapter =0
iPresentInterval =1
iShadowFilter =3
bTransparencyMultisampling =0
bDrawShadows =1
bShadowsOnGrass =1
bDeferredShadows =1
[Grass]
b30GrassVS =0
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable =0
bCrosshairEnabled =1
fHUDOpacity =1.0000
bSaveOnPause =1
bSaveOnTravel =1
bSaveOnWait =1
bSaveOnRest =1
fSkyCellRefFadeDistance =150000.0000
[GamePlay]
bShowFloatingQuestMarkers =1
bShowQuestMarkers =1
iDifficulty =2
[Interface]
bDialogueSubtitles =1
bGeneralSubtitles =1
fMouseCursorSpeed =1.0000
bShowCompass =1
[Controls]
fGamepadHeadingSensitivity =1.0000
fMouseHeadingSensitivity =0.0180
bAlwaysRunByDefault =1
bInvertYValues =0
bGamePadRumble =1
bMouseAcceleration = 0
bUseKinect =0
[Particles]
iMaxDesired =750
[SaveGame]
fAutosaveEveryXMins =5.0000
[AudioMenu]
fAudioMasterVolume =1.0000
fVal7 =1.0000
uID7 =1526933016
fVal6 =1.0000
uID6 =1526931638
fVal5 =1.0000
uID5 =3954
fVal4 =1.0000
uID4 =268851313
fVal3 =1.0000
uID3 =94881
fVal2 =0.4000
uID2 =466532
fVal1 =1.0000
uID1 =554685
fVal0 =0.8000
uID0 =1007612
[Clouds]
fCloudLevel2Distance =262144.0000
fCloudLevel1Distance =32768.0000
fCloudLevel0Distance =16384.0000
fCloudNearFadeDistance =9000.0000
[TerrainManager]
fTreeLoadDistance =25000.0000
fBlockMaximumDistance =100000.0000
fBlockLevel1Distance =32768.0000
fBlockLevel0Distance =20480.0000
fSplitDistanceMult =0.7500
bShowLODInEditor =1
[NavMesh]
fObstacleAlpha = 0.5000
fCoverSideHighAlpha = 0.8000
fCoverSideLowAlpha = 0.6500
fEdgeFullAlpha = 1.0000
fEdgeHighAlpha = 0.7500
fEdgeLowAlpha = 0.5000
fTriangleFullAlpha = 0.7000
fTriangleHighAlpha = 0.3500
fTriangleLowAlpha = 0.2000