Tree LOD generation in custom worldspace

Post » Fri Jul 18, 2014 1:25 am

Hello.

I'm making a new custom worldspace. Everything about the LOD is done: landscaping and objects.

But when I click Generate trees LOD in CK, I see CK working and the finishing without error. It makes BTT in proper folder but I don't see any LOD tree in worldspace. I've tried the TES5Edit script patcher even if my worldspace area is from 0,0 to 31,31

I'm using vanilla trees

What is wrong (or missing)?

Thank you.

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Markie Mark
 
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