Tamriel Rebuilt
http://www.gamesas.com/topic/1483036-relz-tamriel-rebuilt-alpha-release-some-news/
An Introduction
Welcome to Tamriel Rebuilt's Official Thread on the Elder Scrolls Forums! We are a game project dedicated to realizing Bethesda Softworks' original vision of TESIII, had it shipped with the entire province rather than just Vvardenfell. The end goal of Tamriel Rebuilt is to become a total conversion of TESIII, which takes place across the entire province of Morrowind, giving players access to the Mainland and associated intrigues for the very first time, while keeping true to the original spirit of TESIII.
This is the place for all TR-related discussion (with the exception of http://www.gamesas.com/topic/1502347-news-tamriel-rebuilt-a-statement-of-vision/). From reporting bugs, to general inquiries regarding the status of the project, this is the place to do so, as it is our main channel of communication to the public.
If you wish to find out more, we also encourage you to visit us on our other channels including http://tamriel-rebuilt.org, which have more information regarding our project, as well as screnshots and resources related to TR Development. http://tamriel-rebuilt.org/forum are also a great place to gage the status of our project, and engage in its' development as we've recently opened up our http://tamriel-rebuilt.org/forum/index.php?c=44 to the public to participate and view. Or ask your question here!
Also feel free to visit our social media outlets, where we tend to post screenshots of areas in development more frequently than we do here, concept art, sneak peeks, as well as general status updates!
https://www.facebook.com/tamrielrebuilt?fref=ts | http://tamriel-rebuilt.tumblr.com | https://www.youtube.com/channel/UCUBPrJzo87zJld0gdxG3wFw | http://tamriel-rebuilt.deviantart.com
Downloads
If you wish to download the latest playable version of Tamriel Rebuilt, you can do so below. We also have an optional alpha containing a snapshot of some of our unfinished areas. Please ensure if you have older versions of Tamriel Rebuilt (i.e Sacred East 1.0-1.4, or deprecated Map1 and Map2.esms, that you remove them immediately and all associated TR_Data before installing) You can also find alternate download links and detailed instructions at our downloads page http://tamriel-rebuilt.org/?q=content/downloads. Please only download from the locations specified below, or the mirrors listed on our site, as we have no control of files uploaded elsewhere. The links below are to our mirror on Fliggerty.
http://download.fliggerty.com/download-48-720
[Updated 2013-08]
Formerly known as "Sacred East 1.5", contains all of Telvannis District and part of House Indoril's territory including the Sacred City of Necrom, but not the capital, Almalexia.
http://download.fliggerty.com/download-48-997
[Updated 2014-01]
Contains all unreleased lands with the exception of the Skyrim Border region, Southern Morrowind (which hasn't even been made), and the city of Almalexia. Data Files in this release replace the ones distributed in the Main Download. It is recommended you do not use this with your main save.
Standalone Resource Files (http://tamriel-rebuilt.org/?q=content/downloads, scroll down to Modder Resources and download both BSA and ESM files)
[Updated 2014-01]
Standalone versions of the TR_Data ESM/BSA. Indended as a standalone modders' resource ONLY for those who do not wish to install Tamriel Rebuilt.
We however will be changing the way content is released beginning with the next update, more details on that below.
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Announcing a major change in our release structure – please read (effective July 2014).
Some of you might be wondering why our thread title no longer includes “Sacred East 1.5” or the title of our latest “release/alpha”. In an effort to make our content both finished and unfished more accessible to the public, we are phasing out our current system that bills our content into major “releases” in favour of a model that allows content to be released more gradually and frequently.
Starting from our next update/release (which should come soon), we will no longer be releasing content based on the “eight major releases” plan. Given the lengthy (and increasinly non-linear) nature of TR's development, we have decided that our prior approach no longer suits our needs or desires to release content to you in a timely fashion.
Instead, we will be taking the approach of simply adding onto the main download as we finish areas, wherever and whenever they become playable. You will be recieving bite-sized chunks of our content gradually as we progress towards completion. We are moving to a single release/update stream where both minor bugfixes and additions will happen simultaneously. So rather than say a major “Almalexia” 1.0 release, followed by subsequent bugfixes, you will get a single update with a snapshot of all progress. Some updates will be major, and some not as much. Think of it as your operating system updating itself throughout the course of its' life. This should reduce the confusion and consolidate all releases from now on. Any land additions to the main file will be marked and emphasized in the changelog.
We are also merging our Alpha and Main releases in the same stream, instead of releasing them seperately and at seperate times. Each iteration of Tamriel Rebuilt's public release will include the Main ESM file containing our playable content, as well as the optional Alpha ESP containing our unfinished content. As content in the latter becomes playable, it will migrate into our Main ESP. Bundling both files together will help reduce file incompatibilites with users who choose to use both files. It is recommended that if you wish to use the Alpha however, that you do so with something other than your current savegame, as it's strictly for playtesting and experimental purposes only.
Finally, all future builds of Tamriel Rebuilt will be versioned based on the year and month of that update/release. So if an update/release happens on August of this year, the build number would be 14.08 (quite similar to Ubuntu's release scheme). Should hotfixes need to be released for major issues, the specific day will also be fixed to the version number. The names originally intended for our major releases will still be used as codenames to mark major milestones (like the completion of Almalexia or the the Thirr River). Hopefully this numbering scheme will make it much easier to keep track of progress, and ensure one always has the latest version of TR installed.
Our next update will include all fixes that were meant for “Sacred East 1.6”, as well as a updated version of our current Alpha file including the remainder of our Skyrim border regions. Beween this and the main file, come next update, pretty much all of our content (finished and otherwise) will have been made available to the public (with the exception of the city of Almalexia proper) More details to come.
Thank you for your continued support, and we hope you enjoy playing TR!
-The Tamriel Rebuilt Team